Adding TRAPPED_CHEST to the set of container materials

This commit is contained in:
Olof Larsson 2013-04-24 16:12:55 +02:00
parent 9b932cb1c6
commit 643d6ba3c7

View File

@ -60,7 +60,8 @@ public class Const
Material.BREWING_STAND,
Material.ENCHANTMENT_TABLE,
Material.ANVIL,
Material.BEACON
Material.BEACON,
Material.TRAPPED_CHEST
);
//public static Set<Material> territoryProtectedMaterialsWhenOffline = EnumSet.noneOf(Material.class);