Add main listener and move the first listener content into it.
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@ -20,7 +20,6 @@ import com.massivecraft.factions.listeners.FactionsBlockListener;
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import com.massivecraft.factions.listeners.FactionsChatListener;
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import com.massivecraft.factions.listeners.FactionsEntityListener;
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import com.massivecraft.factions.listeners.FactionsExploitListener;
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import com.massivecraft.factions.listeners.FactionsAppearanceListener;
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import com.massivecraft.factions.listeners.FactionsPlayerListener;
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import com.massivecraft.factions.listeners.FactionsServerListener;
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import com.massivecraft.factions.util.AutoLeaveTask;
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@ -55,7 +54,6 @@ public class Factions extends MPlugin
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public FactionsExploitListener exploitListener;
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public FactionsBlockListener blockListener;
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public FactionsServerListener serverListener;
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public FactionsAppearanceListener appearanceListener;
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// Persistance related
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private boolean locked = false;
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@ -109,6 +107,8 @@ public class Factions extends MPlugin
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startEconLandRewardTask(false);
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// Register Event Handlers
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MainListener.get().setup();
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this.playerListener = new FactionsPlayerListener(this);
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getServer().getPluginManager().registerEvents(this.playerListener, this);
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@ -127,9 +127,6 @@ public class Factions extends MPlugin
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this.serverListener = new FactionsServerListener(this);
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getServer().getPluginManager().registerEvents(this.serverListener, this);
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this.appearanceListener = new FactionsAppearanceListener(this);
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getServer().getPluginManager().registerEvents(this.appearanceListener, this);
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postEnable();
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this.loadSuccessful = true;
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}
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@ -1,5 +1,6 @@
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package com.massivecraft.factions.listeners;
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package com.massivecraft.factions;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@ -11,24 +12,34 @@ import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import com.massivecraft.factions.ConfServer;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.integration.SpoutFeatures;
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public class FactionsAppearanceListener implements Listener
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public class MainListener implements Listener
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{
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public Factions p;
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public FactionsAppearanceListener(Factions p)
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// -------------------------------------------- //
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// INSTANCE & CONSTRUCT
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// -------------------------------------------- //
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private static MainListener i = new MainListener();
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public static MainListener get() { return i; }
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public MainListener() {}
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// -------------------------------------------- //
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// SETUP
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// -------------------------------------------- //
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public void setup()
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{
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this.p = p;
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Bukkit.getPluginManager().registerEvents(this, Factions.get());
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}
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// -------------------------------------------- //
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// FULL TWO-WAYS
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// SPOUT
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// -------------------------------------------- //
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public void fullTwoWay(Player player)
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// Standard
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public static void spoutStandard(Player player)
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{
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SpoutFeatures.updateTitleShortly(player, null);
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SpoutFeatures.updateTitleShortly(null, player);
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@ -37,29 +48,27 @@ public class FactionsAppearanceListener implements Listener
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerJoin(PlayerJoinEvent event)
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public void spoutStandard(PlayerJoinEvent event)
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{
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fullTwoWay(event.getPlayer());
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spoutStandard(event.getPlayer());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerTeleport(PlayerTeleportEvent event)
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public void spoutStandard(PlayerTeleportEvent event)
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{
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if (event.getFrom().getWorld().equals(event.getTo().getWorld())) return;
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fullTwoWay(event.getPlayer());
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spoutStandard(event.getPlayer());
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerRespawn(PlayerRespawnEvent event)
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public void spoutStandard(PlayerRespawnEvent event)
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{
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fullTwoWay(event.getPlayer());
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spoutStandard(event.getPlayer());
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}
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// -------------------------------------------- //
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// HEALTH BAR
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// -------------------------------------------- //
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// Health Bar
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public static void possiblyUpdateHealthBar(Entity entity)
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public static void spoutHealthBar(Entity entity)
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{
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if ( ! ConfServer.spoutHealthBarUnderNames) return;
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if ( ! (entity instanceof Player)) return;
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@ -68,21 +77,21 @@ public class FactionsAppearanceListener implements Listener
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void monitorEntityDamageEvent(EntityDamageEvent event)
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public void spoutHealthBar(EntityDamageEvent event)
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{
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possiblyUpdateHealthBar(event.getEntity());
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spoutHealthBar(event.getEntity());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void monitorEntityRegainHealthEvent(EntityRegainHealthEvent event)
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public void spoutHealthBar(EntityRegainHealthEvent event)
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{
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possiblyUpdateHealthBar(event.getEntity());
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spoutHealthBar(event.getEntity());
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void monitorPlayerRespawnEvent(PlayerRespawnEvent event)
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public void spoutHealthBar(PlayerRespawnEvent event)
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{
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possiblyUpdateHealthBar(event.getPlayer());
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spoutHealthBar(event.getPlayer());
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}
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}
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@ -89,10 +89,11 @@ public class FactionsEntityListener implements Listener
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Bukkit.getPluginManager().callEvent(powerLossEvent);
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// Call player onDeath if the event is not cancelled
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if(!powerLossEvent.isCancelled())
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if ( ! powerLossEvent.isCancelled())
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{
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fplayer.onDeath();
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}
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// Send the message from the powerLossEvent
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final String msg = powerLossEvent.getMessage();
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if (msg != null && !msg.isEmpty())
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