New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.

New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit.

example usage:
/f powerboost p Player1 1.5  (give player "Player1" a bonus of 1.5 power)
/f powerboost faction SomeFaction -6  (give faction "SomeFaction" a penalty of -6 power)
This commit is contained in:
Brettflan 2012-01-28 11:56:51 -06:00
parent 30b3facc19
commit 9a6c15edd1
9 changed files with 106 additions and 13 deletions

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@ -25,6 +25,7 @@ permissions:
children:
factions.kit.halfmod: true
factions.flag.set: true
factions.powerboost: true
factions.join.any: true
factions.leader.any: true
factions.officer.any: true
@ -156,6 +157,8 @@ permissions:
description: show player power info
factions.power.any:
description: view an other players power level
factions.powerboost:
description: apply permanent power bonus/penalty to specified player or faction
factions.relation:
description: set relation wish to another faction
factions.reload:

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@ -66,7 +66,13 @@ public class FPlayer extends PlayerEntity implements EconomyParticipator
// FIELD: power
private double power;
// FIELD: powerBoost
// special increase/decrease to min and max power for this player
private double powerBoost;
public double getPowerBoost() { return this.powerBoost; }
public void setPowerBoost(double powerBoost) { this.powerBoost = powerBoost; }
// FIELD: lastPowerUpdateTime
private long lastPowerUpdateTime;
@ -124,6 +130,7 @@ public class FPlayer extends PlayerEntity implements EconomyParticipator
this.mapAutoUpdating = false;
this.autoClaimFor = null;
this.loginPvpDisabled = (Conf.noPVPDamageToOthersForXSecondsAfterLogin > 0) ? true : false;
this.powerBoost = 0.0;
if ( ! Conf.newPlayerStartingFactionID.equals("0") && Factions.i.exists(Conf.newPlayerStartingFactionID))
{
@ -337,23 +344,19 @@ public class FPlayer extends PlayerEntity implements EconomyParticipator
{
this.power += delta;
if (this.power > this.getPowerMax())
{
this.power = this.getPowerMax();
} else if (this.power < this.getPowerMin())
{
else if (this.power < this.getPowerMin())
this.power = this.getPowerMin();
}
//Log.debug("Power of "+this.getName()+" is now: "+this.power);
}
public double getPowerMax()
{
return Conf.powerPlayerMax;
return Conf.powerPlayerMax + this.powerBoost;
}
public double getPowerMin()
{
return Conf.powerPlayerMin;
return Conf.powerPlayerMin + this.powerBoost;
}
public int getPowerRounded()

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@ -94,6 +94,12 @@ public class Faction extends Entity implements EconomyParticipator
return aid;
}
// FIELD: powerBoost
// special increase/decrease to default and max power for this faction
private double powerBoost;
public double getPowerBoost() { return this.powerBoost; }
public void setPowerBoost(double powerBoost) { this.powerBoost = powerBoost; }
// FIELDS: Flag management
// TODO: This will save... defaults if they where changed to...
private Map<FFlag, Boolean> flagOverrides; // Contains the modifications to the default values
@ -168,6 +174,7 @@ public class Faction extends Entity implements EconomyParticipator
this.tag = "???";
this.description = "Default faction description :(";
this.money = 0.0;
this.powerBoost = 0.0;
this.flagOverrides = new LinkedHashMap<FFlag, Boolean>();
this.permOverrides = new LinkedHashMap<FPerm, Set<Rel>>();
}
@ -280,7 +287,7 @@ public class Faction extends Entity implements EconomyParticipator
{
ret = Conf.powerFactionMax;
}
return ret;
return ret + this.powerBoost;
}
public double getPowerMax()
@ -299,7 +306,7 @@ public class Faction extends Entity implements EconomyParticipator
{
ret = Conf.powerFactionMax;
}
return ret;
return ret + this.powerBoost;
}
public int getPowerRounded()

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@ -166,7 +166,7 @@ public class CmdHelp extends FCommand
pageLines = new ArrayList<String>();
pageLines.add(p.txt.parse("<i>More commands for server admins:"));
pageLines.add( p.cmdBase.cmdChatSpy.getUseageTemplate(true) );
pageLines.add(p.txt.parse("<i>Peaceful factions are protected from PvP and land capture."));
pageLines.add( p.cmdBase.cmdPowerBoost.getUseageTemplate(true) );
pageLines.add( p.cmdBase.cmdLock.getUseageTemplate(true) );
pageLines.add( p.cmdBase.cmdReload.getUseageTemplate(true) );
pageLines.add( p.cmdBase.cmdSaveAll.getUseageTemplate(true) );

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@ -36,7 +36,9 @@ public class CmdPower extends FCommand
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if ( ! payForCommand(Conf.econCostPower, "to show player power info", "for showing player power info")) return;
msg("%s<a> - Power / Maxpower: <i>%d / %d", target.describeTo(fme, true), target.getPowerRounded(), target.getPowerMaxRounded());
double powerBoost = target.getPowerBoost();
String boost = (powerBoost == 0.0) ? "" : (powerBoost > 0.0 ? " (bonus: " : " (penalty: ") + powerBoost + ")";
msg("%s<a> - Power / Maxpower: <i>%d / %d %s", target.describeTo(fme, true), target.getPowerRounded(), target.getPowerMaxRounded(), boost);
}
}

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@ -0,0 +1,72 @@
package com.massivecraft.factions.cmd;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.P;
import com.massivecraft.factions.struct.Permission;
public class CmdPowerBoost extends FCommand
{
public CmdPowerBoost()
{
super();
this.aliases.add("powerboost");
this.requiredArgs.add("p|f|player|faction");
this.requiredArgs.add("name");
this.requiredArgs.add("#");
this.permission = Permission.POWERBOOST.node;
this.disableOnLock = true;
senderMustBePlayer = false;
senderMustBeMember = false;
senderMustBeOfficer = false;
senderMustBeLeader = false;
}
@Override
public void perform()
{
String type = this.argAsString(0).toLowerCase();
boolean doPlayer = true;
if (type.equals("f") || type.equals("faction"))
{
doPlayer = false;
}
else if (!type.equals("p") && !type.equals("player"))
{
msg("<b>You must specify \"p\" or \"player\" to target a player or \"f\" or \"faction\" to target a faction.");
msg("<b>ex. /f powerboost p SomePlayer 0.5 -or- /f powerboost f SomeFaction -5");
return;
}
Double targetPower = this.argAsDouble(2);
if (targetPower == null)
{
msg("<b>You must specify a valid numeric value for the power bonus/penalty amount.");
return;
}
String target;
if (doPlayer)
{
FPlayer targetPlayer = this.argAsBestFPlayerMatch(1);
if (targetPlayer == null) return;
targetPlayer.setPowerBoost(targetPower);
target = "Player \""+targetPlayer.getName()+"\"";
}
else
{
Faction targetFaction = this.argAsFaction(1);
if (targetFaction == null) return;
targetFaction.setPowerBoost(targetPower);
target = "Faction \""+targetFaction.getTag()+"\"";
}
msg("<i>"+target+" now has a power bonus/penalty of "+targetPower+" to min and max power levels.");
if (!senderIsConsole)
P.p.log(fme.getName()+" has set the power bonus/penalty for "+target+" to "+targetPower+".");
}
}

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@ -66,7 +66,10 @@ public class CmdShow extends FCommand
}
msg("<a>Joining: <i>"+(faction.getOpen() ? "no invitation is needed" : "invitation is required"));
msg("<a>Land / Power / Maxpower: <i> %d/%d/%d", faction.getLandRounded(), faction.getPowerRounded(), faction.getPowerMaxRounded());
double powerBoost = faction.getPowerBoost();
String boost = (powerBoost == 0.0) ? "" : (powerBoost > 0.0 ? " (bonus: " : " (penalty: ") + powerBoost + ")";
msg("<a>Land / Power / Maxpower: <i> %d/%d/%d %s", faction.getLandRounded(), faction.getPowerRounded(), faction.getPowerMaxRounded(), boost);
// show the land value
if (Econ.shouldBeUsed())

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@ -32,6 +32,7 @@ public class FCmdRoot extends FCommand
public CmdOpen cmdOpen = new CmdOpen();
public CmdPerm cmdPerm = new CmdPerm();
public CmdPower cmdPower = new CmdPower();
public CmdPowerBoost cmdPowerBoost = new CmdPowerBoost();
public CmdRelationAlly cmdRelationAlly = new CmdRelationAlly();
public CmdRelationEnemy cmdRelationEnemy = new CmdRelationEnemy();
public CmdRelationNeutral cmdRelationNeutral = new CmdRelationNeutral();
@ -95,6 +96,7 @@ public class FCmdRoot extends FCommand
this.addSubCommand(this.cmdOpen);
this.addSubCommand(this.cmdPerm);
this.addSubCommand(this.cmdPower);
this.addSubCommand(this.cmdPowerBoost);
this.addSubCommand(this.cmdRelationAlly);
this.addSubCommand(this.cmdRelationEnemy);
this.addSubCommand(this.cmdRelationNeutral);

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@ -42,6 +42,7 @@ public enum Permission
PERM("perm"),
POWER("power"),
POWER_ANY("power.any"),
POWERBOOST("powerboost"),
RELATION("relation"),
RELOAD("reload"),
SAVE("save"),