The special factions must be closed.

This commit is contained in:
Olof Larsson 2011-11-05 11:15:37 +01:00
parent d614dec781
commit 9c678965be

View File

@ -101,6 +101,8 @@ public class Factions extends EntityCollection<Faction>
//----------------------------------------------//
public void setFlagsForWilderness(Faction faction)
{
faction.setOpen(false);
faction.setFlag(FFlag.PERMANENT, true);
faction.setFlag(FFlag.PEACEFUL, false);
faction.setFlag(FFlag.INFPOWER, true);
@ -122,6 +124,8 @@ public class Factions extends EntityCollection<Faction>
public void setFlagsForSafeZone(Faction faction)
{
faction.setOpen(false);
faction.setFlag(FFlag.PERMANENT, true);
faction.setFlag(FFlag.PEACEFUL, true);
faction.setFlag(FFlag.INFPOWER, true);
@ -142,6 +146,8 @@ public class Factions extends EntityCollection<Faction>
public void setFlagsForWarZone(Faction faction)
{
faction.setOpen(false);
faction.setFlag(FFlag.PERMANENT, true);
faction.setFlag(FFlag.PEACEFUL, true);
faction.setFlag(FFlag.INFPOWER, true);