Avoid some magic values and suppress warnings for the rest.
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5a7024db4c
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@ -56,12 +56,13 @@ public class CmdFactionsSeeChunk extends FCommand
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msg("<i>Visualized %s", chunk.toString(PSFormatHumanSpace.get()));
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}
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@SuppressWarnings("deprecation")
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public static void showPillar(Player player, World world, int blockX, int blockZ)
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{
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for (int blockY = 0; blockY < world.getMaxHeight(); blockY++)
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{
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Location loc = new Location(world, blockX, blockY, blockZ);
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if (loc.getBlock().getTypeId() != 0) continue;
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if (loc.getBlock().getType() != Material.AIR) continue;
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int typeId = blockY % 5 == 0 ? Material.GLOWSTONE.getId() : Material.GLASS.getId();
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VisualizeUtil.addLocation(player, loc, typeId);
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}
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@ -41,6 +41,7 @@ public class FactionsListenerExploit implements Listener
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// OBSIDIAN GENERATORS
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// -------------------------------------------- //
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@SuppressWarnings("deprecation")
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void obsidianGenerators(BlockFromToEvent event)
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{
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@ -52,7 +53,7 @@ public class FactionsListenerExploit implements Listener
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int target = block.getTypeId();
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if ((target == 55 || target == 132) && (source == 0 || source == 10 || source == 11))
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{
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block.setTypeId(0);
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block.setType(Material.AIR);
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}
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}
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@ -106,6 +107,7 @@ public class FactionsListenerExploit implements Listener
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// this optional change below provides workaround for waterwalling providing perfect protection,
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// and makes cheap (non-obsidian) TNT cannons require minor maintenance between shots
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@SuppressWarnings("deprecation")
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void tntWaterlog(EntityExplodeEvent event)
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{
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@ -688,7 +688,7 @@ public class FactionsListenerMain implements Listener
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public void blockFireSpread(BlockSpreadEvent event)
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{
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// If fire is spreading ...
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if (event.getNewState().getTypeId() != 51) return;
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if (event.getNewState().getType() != Material.FIRE) return;
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// ... consider blocking it.
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blockFireSpread(event.getBlock(), event);
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@ -37,12 +37,14 @@ public class VisualizeUtil
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// SINGLE
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// -------------------------------------------- //
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@SuppressWarnings("deprecation")
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public static void addLocation(Player player, Location location, int typeId, byte data)
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{
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getPlayerLocations(player).add(location);
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player.sendBlockChange(location, typeId, data);
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}
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@SuppressWarnings("deprecation")
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public static void addLocation(Player player, Location location, int typeId)
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{
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getPlayerLocations(player).add(location);
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@ -53,6 +55,7 @@ public class VisualizeUtil
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// MANY
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// -------------------------------------------- //
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@SuppressWarnings("deprecation")
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public static void addLocations(Player player, Map<Location, Integer> locationMaterialIds)
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{
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Set<Location> ploc = getPlayerLocations(player);
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@ -63,6 +66,7 @@ public class VisualizeUtil
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}
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}
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@SuppressWarnings("deprecation")
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public static void addLocations(Player player, Collection<Location> locations, int typeId)
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{
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Set<Location> ploc = getPlayerLocations(player);
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@ -73,6 +77,7 @@ public class VisualizeUtil
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}
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}
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@SuppressWarnings("deprecation")
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public static void addBlocks(Player player, Collection<Block> blocks, int typeId)
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{
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Set<Location> ploc = getPlayerLocations(player);
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@ -88,6 +93,7 @@ public class VisualizeUtil
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// CLEAR
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// -------------------------------------------- //
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@SuppressWarnings("deprecation")
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public static void clear(Player player)
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{
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Set<Location> locations = getPlayerLocations(player);
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