I think this rename makes sense.
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@@ -38,7 +38,7 @@ public class LWCFeatures
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}
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public static void clearAllChests(PS chunkPs)
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public static void clearAllProtections(PS chunkPs)
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{
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for (Protection protection : getProtectionsInChunk(chunkPs))
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{
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@@ -46,7 +46,7 @@ public class LWCFeatures
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}
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}
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public static void clearOtherChests(PS chunkPs, Faction faction)
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public static void clearOtherProtections(PS chunkPs, Faction faction)
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{
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for (Protection protection : getProtectionsInChunk(chunkPs))
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{
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