1.13 update
Mostly changes with Material.java
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@ -6,7 +6,8 @@ website: ${project.url}
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description: ${project.description}
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authors: [Cayorion, Madus, Ulumulu1510, MarkehMe, Brettflan]
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depend: [MassiveCore]
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softdepend: [PermissionsEx, Permissions, Essentials, EssentialsChat, HeroChat, iChat, LocalAreaChat, LWC, nChat, ChatManager, AuthMe, Vault, Spout, WorldEdit, WorldGuard, AuthDB, CaptureThePoints, CombatTag]
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softdepend: [PermissionsEx, Permissions, Essentials, EssentialsChat, HeroChat, LocalAreaChat, LWC, ChatManager, AuthMe, Vault, WorldEdit, WorldGuard]
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api-version: 1.13
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permissions:
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# -------------------------------------------- #
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# THE REAL NODES
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@ -68,8 +68,8 @@ public class CmdFactionsSeeChunkOld extends FactionsCommand
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{
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Location loc = new Location(world, blockX, blockY, blockZ);
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if (loc.getBlock().getType() != Material.AIR) continue;
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int typeId = blockY % 5 == 0 ? Material.GLOWSTONE.getId() : Material.GLASS.getId();
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VisualizeUtil.addLocation(player, loc, typeId);
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Material type = blockY % 5 == 0 ? Material.GLOWSTONE : Material.GLASS;
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VisualizeUtil.addLocation(player, loc, type);
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}
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}
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@ -10,16 +10,13 @@ import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.BlockFromToEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.UUID;
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@ -45,9 +42,9 @@ public class EngineExploit extends Engine
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// thanks to ObGenBlocker and WorldGuard for this method
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Block block = event.getToBlock();
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int source = event.getBlock().getTypeId();
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int target = block.getTypeId();
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if ((target == 55 || target == 132) && (source == 0 || source == 10 || source == 11))
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Material source = event.getBlock().getType();
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Material target = block.getType();
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if ((target == Material.REDSTONE_WIRE || target == Material.TRIPWIRE) && (source == Material.AIR || source == Material.LAVA))
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{
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block.setType(Material.AIR);
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}
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@ -70,8 +67,8 @@ public class EngineExploit extends Engine
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// blocks who occupy less than 1 block width or length wise need to be handled differently
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Material mat = event.getTo().getBlock().getType();
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if (
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((mat == Material.THIN_GLASS || mat == Material.IRON_FENCE) && clippingThrough(target, from, 0.65))
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|| ((mat == Material.FENCE || mat == Material.NETHER_FENCE) && clippingThrough(target, from, 0.45))
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((mat == Material.GLASS_PANE || mat == Material.IRON_BARS) && clippingThrough(target, from, 0.65))
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|| ((MUtil.list(Material.ACACIA_FENCE, Material.BIRCH_FENCE, Material.DARK_OAK_FENCE, Material.JUNGLE_FENCE, Material.NETHER_BRICK_FENCE, Material.OAK_FENCE, Material.SPRUCE_FENCE).contains(mat)) && clippingThrough(target, from, 0.45))
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)
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{
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event.setTo(from);
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@ -96,42 +93,6 @@ public class EngineExploit extends Engine
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);
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}
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// -------------------------------------------- //
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// TNT WATERLOG
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// -------------------------------------------- //
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// TNT in water/lava doesn't normally destroy any surrounding blocks, which is usually desired behavior.
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// But this optional change below provides workaround for waterwalling providing perfect protection,
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// and makes cheap (non-obsidian) TNT cannons require minor maintenance between shots.
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@SuppressWarnings("deprecation")
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void tntWaterlog(EntityExplodeEvent event)
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{
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if (!MConf.get().handleExploitTNTWaterlog) return;
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if (!(event.getEntity() instanceof TNTPrimed)) return;
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Block center = event.getLocation().getBlock();
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if (!center.isLiquid()) return;
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// a single surrounding block in all 6 directions is broken if the material is weak enough
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List<Block> targets = new ArrayList<>();
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targets.add(center.getRelative(0, 0, 1));
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targets.add(center.getRelative(0, 0, -1));
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targets.add(center.getRelative(0, 1, 0));
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targets.add(center.getRelative(0, -1, 0));
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targets.add(center.getRelative(1, 0, 0));
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targets.add(center.getRelative(-1, 0, 0));
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for (Block target : targets)
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{
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int id = target.getTypeId();
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// ignore air, bedrock, water, lava, obsidian, enchanting table, etc.... too bad we can't get a blast resistance value through Bukkit yet
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if (id != 0 && (id < 7 || id > 11) && id != 49 && id != 90 && id != 116 && id != 119 && id != 120 && id != 130)
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{
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target.breakNaturally();
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}
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}
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}
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// -------------------------------------------- //
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// NETHER PORTAL TRAP
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// -------------------------------------------- //
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@ -240,7 +201,7 @@ public class EngineExploit extends Engine
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{
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for (int z = -(NETHER_TRAP_RADIUS_CHECK); z <= NETHER_TRAP_RADIUS_CHECK; z ++)
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{
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if (from.getRelative(x, y, z).getType() == Material.PORTAL) ret.add(from.getRelative(x, y, z));
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if (from.getRelative(x, y, z).getType() == Material.NETHER_PORTAL) ret.add(from.getRelative(x, y, z));
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}
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}
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}
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@ -487,7 +487,6 @@ public class MConf extends Entity<MConf>
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public boolean handleExploitObsidianGenerators = true;
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public boolean handleExploitEnderPearlClipping = true;
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public boolean handleExploitTNTWaterlog = false;
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public boolean handleNetherPortalTrap = true;
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// -------------------------------------------- //
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@ -61,7 +61,7 @@ public class EngineWorldGuard extends Engine
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// Only do this for players
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if (player == null) return;
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LocalPlayer wrapperPlayer = WorldGuardPlugin.inst().wrapPlayer(player);
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LocalPlayer wrapperPlayer = WorldGuardPlugin.inst() .wrapPlayer(player);
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if ( ! MConf.get().worldguardCheckWorldsEnabled.contains(player)) return;
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@ -12,15 +12,12 @@ public class EnumerationUtil
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// -------------------------------------------- //
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public static final BackstringSet<Material> MATERIALS_EDIT_ON_INTERACT = new BackstringSet<>(Material.class,
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"DIODE_BLOCK_OFF", // Minecraft 1.?
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"DIODE_BLOCK_ON", // Minecraft 1.?
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"REPEATER", // Minecraft 1.?
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"NOTE_BLOCK", // Minecraft 1.?
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"CAULDRON", // Minecraft 1.?
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"SOIL", // Minecraft 1.?
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"FARMLAND", // Minecraft 1.?
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"DAYLIGHT_DETECTOR", // Minecraft 1.5
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"DAYLIGHT_DETECTOR_INVERTED", // Minecraft 1.5
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"REDSTONE_COMPARATOR_OFF", // Minecraft 1.?
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"REDSTONE_COMPARATOR_ON" // Minecraft 1.?
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"COMPARATOR" // Minecraft 1.?
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);
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public static boolean isMaterialEditOnInteract(Material material)
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@ -33,17 +30,21 @@ public class EnumerationUtil
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// -------------------------------------------- //
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public static final BackstringSet<Material> MATERIALS_EDIT_TOOL = new BackstringSet<>(Material.class,
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"FIREBALL", // Minecraft 1.?
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"FIRE_CHARGE", // Minecraft 1.?
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"FLINT_AND_STEEL", // Minecraft 1.?
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"BUCKET", // Minecraft 1.?
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"BUCKET",
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"WATER_BUCKET", // Minecraft 1.?
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"LAVA_BUCKET", // Minecraft 1.?
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"LAVA_BUCKET",// Minecraft 1.?
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"COD_BUCKET",// Minecraft 1.13
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"PUFFERFISH_BUCKET", // Minecraft 1.13
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"SALMON_BUCKET", // Minecraft 1.13
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"TROPICAL_FISH_BUCKET", // Minecraft 1.13
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"ARMOR_STAND", // Minecraft 1.8
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"END_CRYSTAL", // Minecraft 1.10
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// The duplication bug found in Spigot 1.8 protocol patch
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// https://github.com/MassiveCraft/Factions/issues/693
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"CHEST", // Minecraft 1.?
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"CHEST", // Minecraft 1.? // TODO why chest?
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"SIGN_POST", // Minecraft 1.?
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"TRAPPED_CHEST", // Minecraft 1.?
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"SIGN", // Minecraft 1.?
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@ -62,19 +63,24 @@ public class EnumerationUtil
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// Interacting with these materials placed in the terrain results in door toggling.
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public static final BackstringSet<Material> MATERIALS_DOOR = new BackstringSet<>(Material.class,
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"WOODEN_DOOR", // Minecraft 1.?
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"ACACIA_DOOR", // Minecraft 1.8
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"BIRCH_DOOR", // Minecraft 1.8
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"DARK_OAK_DOOR", // Minecraft 1.8
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"JUNGLE_DOOR", // Minecraft 1.8
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"SPRUCE_DOOR", // Minecraft 1.8
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"TRAP_DOOR", // Minecraft 1.?
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"FENCE_GATE", // Minecraft 1.?
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"ACACIA_FENCE_GATE", // Minecraft 1.8
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"BIRCH_FENCE_GATE", // Minecraft 1.8
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"DARK_OAK_FENCE_GATE", // Minecraft 1.8
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"JUNGLE_FENCE_GATE", // Minecraft 1.8
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"SPRUCE_FENCE_GATE" // Minecraft 1.8
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"OAK_DOOR",
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"OAK_TRAPDOOR",
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"OAK_FENCE_GATE",
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"ACACIA_DOOR",
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"ACACIA_TRAPDOOR",
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"AKACIA_FENCE_GATE",
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"BIRCH_DOOR",
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"BIRCH_TRAPDOOR",
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"BIRCH_FENCE_GATE",
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"DARK_OAK_DOOR",
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"DARK_OAK_TRAPDOOR",
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"DARK_OAK_FENCE_GATE",
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"JUNGLE_DOOR",
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"JUNGLE_TRAPDOOR",
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"JUNGLE_FENCE_GATE",
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"SPRUCE_DOOR",
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"SPRUCE_TRAPDOOR",
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"SPRUCE_FENCE_GATE"
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);
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public static boolean isMaterialDoor(Material material)
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@ -87,36 +93,37 @@ public class EnumerationUtil
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// -------------------------------------------- //
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public static final BackstringSet<Material> MATERIALS_CONTAINER = new BackstringSet<>(Material.class,
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"DISPENSER", // Minecraft 1.?
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"CHEST", // Minecraft 1.?
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"FURNACE", // Minecraft 1.?
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"BURNING_FURNACE", // Minecraft 1.?
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"JUKEBOX", // Minecraft 1.?
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"BREWING_STAND", // Minecraft 1.?
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"ENCHANTMENT_TABLE", // Minecraft 1.?
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"ANVIL", // Minecraft 1.?
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"BEACON", // Minecraft 1.?
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"TRAPPED_CHEST", // Minecraft 1.?
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"HOPPER", // Minecraft 1.?
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"DROPPER", // Minecraft 1.?
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"DISPENSER",
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"CHEST",
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"TRAPPED_CHEST",
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"FURNACE",
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"JUKEBOX",
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"BREWING_STAND",
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"ENCHANTING_TABLE",
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"ANVIL",
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"CHIPPED_ANVIL",
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"DAMAGED_ANVIL",
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"BEACON",
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"HOPPER",
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"DROPPER",
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// The various shulker boxes, they had to make each one a different material -.-
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"BLACK_SHULKER_BOX", // Minecraft 1.11
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"BLUE_SHULKER_BOX", // Minecraft 1.11
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"BROWN_SHULKER_BOX", // Minecraft 1.11
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"CYAN_SHULKER_BOX", // Minecraft 1.11
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"GRAY_SHULKER_BOX", // Minecraft 1.11
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"GREEN_SHULKER_BOX", // Minecraft 1.11
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"LIGHT_BLUE_SHULKER_BOX", // Minecraft 1.11
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"LIME_SHULKER_BOX", // Minecraft 1.11
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"MAGENTA_SHULKER_BOX", // Minecraft 1.11
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"ORANGE_SHULKER_BOX", // Minecraft 1.11
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"PINK_SHULKER_BOX", // Minecraft 1.11
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"PURPLE_SHULKER_BOX", // Minecraft 1.11
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"RED_SHULKER_BOX", // Minecraft 1.11
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"SILVER_SHULKER_BOX", // Minecraft 1.11
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"WHITE_SHULKER_BOX", // Minecraft 1.11
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"YELLOW_SHULKER_BOX" // Minecraft 1.11
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"BLACK_SHULKER_BOX",
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"BLUE_SHULKER_BOX",
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"BROWN_SHULKER_BOX",
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"CYAN_SHULKER_BOX",
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"GRAY_SHULKER_BOX",
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"GREEN_SHULKER_BOX",
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"LIGHT_BLUE_SHULKER_BOX",
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"LIME_SHULKER_BOX",
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"MAGENTA_SHULKER_BOX",
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"ORANGE_SHULKER_BOX",
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"PINK_SHULKER_BOX",
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"PURPLE_SHULKER_BOX",
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"RED_SHULKER_BOX",
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"SILVER_SHULKER_BOX",
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"WHITE_SHULKER_BOX",
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"YELLOW_SHULKER_BOX"
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);
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public static boolean isMaterialContainer(Material material)
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@ -177,15 +184,15 @@ public class EnumerationUtil
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"BLAZE", // Minecraft 1.?
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"CAVE_SPIDER", // Minecraft 1.?
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"CREEPER", // Minecraft 1.?
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"ELDER_GUARDIAN", // minecraft 1.11
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"ELDER_GUARDIAN",
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"ENDERMAN", // Minecraft 1.?
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"ENDERMITE", // Minecraft 1.8
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"ENDER_DRAGON", // Minecraft 1.?
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"EVOKER", // Minecraft 1.11
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"EVOKER",
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"GUARDIAN", // Minecraft 1.8
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"GHAST", // Minecraft 1.?
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"GIANT", // Minecraft 1.?
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"HUSK", // Minecraft 1.11
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"HUSK",
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"MAGMA_CUBE", // Minecraft 1.?
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"PIG_ZOMBIE", // Minecraft 1.?
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"POLAR_BEAR", // Minecraft 1.10
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@ -194,14 +201,14 @@ public class EnumerationUtil
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"SKELETON", // Minecraft 1.?
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"SLIME", // Minecraft 1.?
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"SPIDER", // Minecraft 1.?
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"STRAY", // Minecraft 1.11
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"VINDICATOR", // Minecraft 1.11
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"VEX", // Minecraft 1.11
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"STRAY",
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"VINDICATOR",
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"VEX",
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"WITCH", // Minecraft 1.?
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"WITHER", // Minecraft 1.?
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"WITHER_SKELETON", // Minecraft 1.11
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"WITHER_SKELETON",
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"ZOMBIE", // Minecraft 1.?
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"ZOMBIE_VILLAGER", // Minecraft 1.11
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"ZOMBIE_VILLAGER",
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"ILLUSIONER" // Minecraft 1.12
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);
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@ -218,19 +225,19 @@ public class EnumerationUtil
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"BAT", // Minecraft 1.?
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"CHICKEN", // Minecraft 1.?
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"COW", // Minecraft 1.?
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"DONKEY", // Minecraft 1.11
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"DONKEY",
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"HORSE", // Minecraft 1.?
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"LLAMA", // Minecraft 1.11
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"MULE", // Minecraft 1.11
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"LLAMA",
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"MULE",
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"MUSHROOM_COW", // Minecraft 1.?
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"OCELOT", // Minecraft 1.?
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"PIG", // Minecraft 1.?
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"RABBIT", // Minecraft 1.?
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"SHEEP", // Minecraft 1.?
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"SKELETON_HORSE", // Minecraft 1.11
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"SKELETON_HORSE",
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"SQUID", // Minecraft 1.?
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"WOLF", // Minecraft 1.?
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"ZOMBIE_HORSE", // Minecraft 1.11
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"ZOMBIE_HORSE",
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"PARROT" // Minecraft 1.12
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);
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@ -1,6 +1,7 @@
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package com.massivecraft.factions.util;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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@ -39,17 +40,17 @@ public class VisualizeUtil
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// -------------------------------------------- //
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@SuppressWarnings("deprecation")
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public static void addLocation(Player player, Location location, int typeId, byte data)
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public static void addLocation(Player player, Location location, Material material, byte data)
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{
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getPlayerLocations(player).add(location);
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player.sendBlockChange(location, typeId, data);
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player.sendBlockChange(location, material, data);
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}
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@SuppressWarnings("deprecation")
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public static void addLocation(Player player, Location location, int typeId)
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public static void addLocation(Player player, Location location, Material material)
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{
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getPlayerLocations(player).add(location);
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player.sendBlockChange(location, typeId, (byte) 0);
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player.sendBlockChange(location, material, (byte) 0);
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}
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// -------------------------------------------- //
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@ -57,10 +58,10 @@ public class VisualizeUtil
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// -------------------------------------------- //
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@SuppressWarnings("deprecation")
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public static void addLocations(Player player, Map<Location, Integer> locationMaterialIds)
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public static void addLocations(Player player, Map<Location, Material> locationMaterialIds)
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{
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Set<Location> ploc = getPlayerLocations(player);
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for (Entry<Location, Integer> entry : locationMaterialIds.entrySet())
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for (Entry<Location, Material> entry : locationMaterialIds.entrySet())
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{
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ploc.add(entry.getKey());
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player.sendBlockChange(entry.getKey(), entry.getValue(), (byte) 0);
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@ -68,25 +69,25 @@ public class VisualizeUtil
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}
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@SuppressWarnings("deprecation")
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public static void addLocations(Player player, Collection<Location> locations, int typeId)
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public static void addLocations(Player player, Collection<Location> locations, Material material)
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{
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Set<Location> ploc = getPlayerLocations(player);
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for (Location location : locations)
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{
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ploc.add(location);
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player.sendBlockChange(location, typeId, (byte) 0);
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player.sendBlockChange(location, material, (byte) 0);
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}
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}
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@SuppressWarnings("deprecation")
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public static void addBlocks(Player player, Collection<Block> blocks, int typeId)
|
||||
public static void addBlocks(Player player, Collection<Block> blocks, Material material)
|
||||
{
|
||||
Set<Location> ploc = getPlayerLocations(player);
|
||||
for (Block block : blocks)
|
||||
{
|
||||
Location location = block.getLocation();
|
||||
ploc.add(location);
|
||||
player.sendBlockChange(location, typeId, (byte) 0);
|
||||
player.sendBlockChange(location, material, (byte) 0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -102,7 +103,7 @@ public class VisualizeUtil
|
||||
for (Location location : locations)
|
||||
{
|
||||
Block block = location.getWorld().getBlockAt(location);
|
||||
player.sendBlockChange(location, block.getTypeId(), block.getData());
|
||||
player.sendBlockChange(location, block.getType(), block.getData());
|
||||
}
|
||||
locations.clear();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user