First relase: 1.0 beta1

This commit is contained in:
Olof Larsson 2011-02-06 17:45:48 +01:00
parent db03d466ba
commit eeb9061d26
5 changed files with 4 additions and 4 deletions

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@ -53,8 +53,8 @@ public class Commands {
pageLines.add(Conf.colorSystem+"Set which relation your WHISH you had to another faction.");
pageLines.add(Conf.colorSystem+"Per default your relation to another faction will be neutral.");
pageLines.add("");
pageLines.add(Conf.colorSystem+"If BOTH factions whishes \"ally\" you will be allies.");
pageLines.add(Conf.colorSystem+"If ONE faction whishes \"enemy\" you will be enemies.");
pageLines.add(Conf.colorSystem+"If BOTH factions wishes \"ally\" you will be allies.");
pageLines.add(Conf.colorSystem+"If ONE faction wishes \"enemy\" you will be enemies.");
helpPages.add(pageLines);
pageLines = new ArrayList<String>();

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@ -95,7 +95,7 @@ public class Conf {
mapHeight = 8;
mapWidth = 49;
territoryShieldFactor = 0.33;
territoryShieldFactor = 0.5;
useRelationColoredChat = true;
@ -179,7 +179,7 @@ public class Conf {
powerPerLand = 1; // 1 power grants one land Perhaps this should not even be a config value...
powerPerPlayer = 10; // One player has 10 power
powerPerMinute = 0.2; // Default health rate... it takes 10 min to heal one death
powerPerMinute = 0.2; // Default health rate... it takes 5 min to heal one power
powerPerDeath = 2; //A death makes you loose 2 power
powerDefaultBonus = 0; //A faction normally has a power bonus