Found a bug I did NOT FIX.
This commit is contained in:
@@ -32,7 +32,7 @@ public class Conf
|
||||
// Power
|
||||
public static double powerPlayerMax = 10.0;
|
||||
public static double powerPlayerMin = -10.0;
|
||||
public static double powerPlayerStarting = 0.0; // New players start out with this power level
|
||||
public static double powerPlayerStarting = 10.0; // New players start out with this power level
|
||||
public static double powerPerMinute = 0.2; // Default health rate... it takes 5 min to heal one power
|
||||
public static double powerPerDeath = 4.0; // A death makes you lose 4 power
|
||||
public static boolean scaleNegativePower = false; // Power regeneration rate increase as power decreases
|
||||
|
||||
Reference in New Issue
Block a user