Found a bug I did NOT FIX.

This commit is contained in:
Olof Larsson
2012-01-04 00:30:07 +01:00
parent 81d24ecbc4
commit f0627017b5
2 changed files with 5 additions and 3 deletions

View File

@@ -32,7 +32,7 @@ public class Conf
// Power
public static double powerPlayerMax = 10.0;
public static double powerPlayerMin = -10.0;
public static double powerPlayerStarting = 0.0; // New players start out with this power level
public static double powerPlayerStarting = 10.0; // New players start out with this power level
public static double powerPerMinute = 0.2; // Default health rate... it takes 5 min to heal one power
public static double powerPerDeath = 4.0; // A death makes you lose 4 power
public static boolean scaleNegativePower = false; // Power regeneration rate increase as power decreases