(donington) Consolidated chat event listeners into a single chat listener class.
(Brettflan) Fixed slashless commands not being logged if player was in faction chat or alliance chat mode. Also cleaned up chat code a bit, nothing major.
This commit is contained in:
parent
a5bb25eb44
commit
fd44983ae2
@ -26,7 +26,7 @@ import com.massivecraft.factions.integration.LWCFeatures;
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import com.massivecraft.factions.integration.SpoutFeatures;
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import com.massivecraft.factions.integration.Worldguard;
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import com.massivecraft.factions.listeners.FactionsBlockListener;
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import com.massivecraft.factions.listeners.FactionsChatEarlyListener;
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import com.massivecraft.factions.listeners.FactionsChatListener;
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import com.massivecraft.factions.listeners.FactionsEntityListener;
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import com.massivecraft.factions.listeners.FactionsPlayerListener;
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import com.massivecraft.factions.listeners.FactionsServerListener;
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@ -48,7 +48,7 @@ public class P extends MPlugin
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// Listeners
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public final FactionsPlayerListener playerListener;
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public final FactionsChatEarlyListener chatEarlyListener;
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public final FactionsChatListener chatListener;
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public final FactionsEntityListener entityListener;
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public final FactionsBlockListener blockListener;
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public final FactionsServerListener serverListener;
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@ -67,7 +67,7 @@ public class P extends MPlugin
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{
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p = this;
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this.playerListener = new FactionsPlayerListener(this);
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this.chatEarlyListener = new FactionsChatEarlyListener(this);
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this.chatListener = new FactionsChatListener(this);
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this.entityListener = new FactionsEntityListener(this);
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this.blockListener = new FactionsBlockListener(this);
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this.serverListener = new FactionsServerListener(this);
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@ -107,7 +107,7 @@ public class P extends MPlugin
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// Register Event Handlers
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getServer().getPluginManager().registerEvents(playerListener, this);
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getServer().getPluginManager().registerEvents(chatEarlyListener, this);
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getServer().getPluginManager().registerEvents(chatListener, this);
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getServer().getPluginManager().registerEvents(entityListener, this);
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getServer().getPluginManager().registerEvents(blockListener, this);
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getServer().getPluginManager().registerEvents(serverListener, this);
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@ -1,94 +0,0 @@
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package com.massivecraft.factions.listeners;
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import java.util.logging.Level;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerChatEvent;
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayers;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.struct.ChatMode;
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import com.massivecraft.factions.struct.Rel;
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// this is an addtional PlayerListener for handling slashless command usage and faction chat, to be set at low priority so Factions gets to them first
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public class FactionsChatEarlyListener implements Listener
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{
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public P p;
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public FactionsChatEarlyListener(P p)
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{
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this.p = p;
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}
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@EventHandler(priority = EventPriority.LOWEST)
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public void onPlayerChat(PlayerChatEvent event)
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{
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if (event.isCancelled()) return;
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Player talkingPlayer = event.getPlayer();
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String msg = event.getMessage();
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FPlayer me = FPlayers.i.get(talkingPlayer);
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ChatMode chat = me.getChatMode();
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// slashless factions commands need to be handled here if the user isn't in public chat mode
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if (chat != ChatMode.PUBLIC && p.handleCommand(event.getPlayer(), event.getMessage()))
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{
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event.setCancelled(true);
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return;
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}
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// Is it a faction chat message?
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if (chat == ChatMode.FACTION)
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{
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Faction myFaction = me.getFaction();
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String message = String.format(Conf.factionChatFormat, me.describeTo(myFaction), msg);
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myFaction.sendMessage(message);
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P.p.log(Level.INFO, ChatColor.stripColor("FactionChat "+myFaction.getTag()+": "+message));
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//Send to any players who are spying chat
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for (FPlayer fplayer : FPlayers.i.getOnline())
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{
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if(fplayer.isSpyingChat() && fplayer.getFaction() != myFaction)
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fplayer.sendMessage("[FCspy] "+myFaction.getTag()+": "+message);
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}
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event.setCancelled(true);
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return;
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}
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else if (chat == ChatMode.ALLIANCE)
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{
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Faction myFaction = me.getFaction();
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String message = String.format(Conf.allianceChatFormat, ChatColor.stripColor(me.getNameAndTag()), msg);
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//Send message to our own faction
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myFaction.sendMessage(message);
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//Send to all our allies
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for (FPlayer fplayer : FPlayers.i.getOnline())
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{
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if(myFaction.getRelationTo(fplayer) == Rel.ALLY)
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fplayer.sendMessage(message);
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//Send to any players who are spying chat
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else if(fplayer.isSpyingChat())
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fplayer.sendMessage("[ACspy]: " + message);
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}
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P.p.log(Level.INFO, ChatColor.stripColor("AllianceChat: "+message));
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event.setCancelled(true);
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return;
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}
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}
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}
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@ -0,0 +1,185 @@
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package com.massivecraft.factions.listeners;
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import java.util.logging.Level;
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import java.util.UnknownFormatConversionException;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerChatEvent;
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayers;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.struct.ChatMode;
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import com.massivecraft.factions.struct.Rel;
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public class FactionsChatListener implements Listener
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{
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public P p;
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public FactionsChatListener(P p)
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{
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this.p = p;
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}
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// this is for handling slashless command usage and faction/alliance chat, set at lowest priority so Factions gets to them first
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@EventHandler(priority = EventPriority.LOWEST)
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public void onPlayerEarlyChat(PlayerChatEvent event)
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{
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if (event.isCancelled()) return;
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Player talkingPlayer = event.getPlayer();
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String msg = event.getMessage();
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FPlayer me = FPlayers.i.get(talkingPlayer);
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ChatMode chat = me.getChatMode();
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// slashless factions commands need to be handled here if the user isn't in public chat mode
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if (chat != ChatMode.PUBLIC && p.handleCommand(talkingPlayer, msg))
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{
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if (Conf.logPlayerCommands)
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Bukkit.getLogger().log(Level.INFO, "[PLAYER_COMMAND] "+talkingPlayer.getName()+": "+msg);
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event.setCancelled(true);
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return;
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}
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// Is it a faction chat message?
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if (chat == ChatMode.FACTION)
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{
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Faction myFaction = me.getFaction();
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String message = String.format(Conf.factionChatFormat, me.describeTo(myFaction), msg);
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myFaction.sendMessage(message);
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Bukkit.getLogger().log(Level.INFO, ChatColor.stripColor("FactionChat "+myFaction.getTag()+": "+message));
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//Send to any players who are spying chat
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for (FPlayer fplayer : FPlayers.i.getOnline())
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{
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if(fplayer.isSpyingChat() && fplayer.getFaction() != myFaction)
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fplayer.sendMessage("[FCspy] "+myFaction.getTag()+": "+message);
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}
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event.setCancelled(true);
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return;
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}
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else if (chat == ChatMode.ALLIANCE)
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{
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Faction myFaction = me.getFaction();
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String message = String.format(Conf.allianceChatFormat, ChatColor.stripColor(me.getNameAndTag()), msg);
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//Send message to our own faction
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myFaction.sendMessage(message);
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//Send to all our allies
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for (FPlayer fplayer : FPlayers.i.getOnline())
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{
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if(myFaction.getRelationTo(fplayer) == Rel.ALLY)
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fplayer.sendMessage(message);
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//Send to any players who are spying chat
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else if(fplayer.isSpyingChat())
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fplayer.sendMessage("[ACspy]: " + message);
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}
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Bukkit.getLogger().log(Level.INFO, ChatColor.stripColor("AllianceChat: "+message));
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event.setCancelled(true);
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return;
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}
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}
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// this is for handling insertion of the player's faction tag, set at highest priority to give other plugins a chance to modify chat first
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onPlayerChat(PlayerChatEvent event)
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{
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if (event.isCancelled()) return;
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// Are we to insert the Faction tag into the format?
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// If we are not to insert it - we are done.
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if ( ! Conf.chatTagEnabled || Conf.chatTagHandledByAnotherPlugin) return;
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Player talkingPlayer = event.getPlayer();
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String msg = event.getMessage();
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String eventFormat = event.getFormat();
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FPlayer me = FPlayers.i.get(talkingPlayer);
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int InsertIndex = 0;
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if (!Conf.chatTagReplaceString.isEmpty() && eventFormat.contains(Conf.chatTagReplaceString))
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{
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// we're using the "replace" method of inserting the faction tags
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// if they stuck "[FACTION_TITLE]" in there, go ahead and do it too
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if (eventFormat.contains("[FACTION_TITLE]"))
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{
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eventFormat = eventFormat.replace("[FACTION_TITLE]", me.getTitle());
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}
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InsertIndex = eventFormat.indexOf(Conf.chatTagReplaceString);
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eventFormat = eventFormat.replace(Conf.chatTagReplaceString, "");
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Conf.chatTagPadAfter = false;
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Conf.chatTagPadBefore = false;
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}
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else if (!Conf.chatTagInsertAfterString.isEmpty() && eventFormat.contains(Conf.chatTagInsertAfterString))
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{
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// we're using the "insert after string" method
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InsertIndex = eventFormat.indexOf(Conf.chatTagInsertAfterString) + Conf.chatTagInsertAfterString.length();
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}
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else if (!Conf.chatTagInsertBeforeString.isEmpty() && eventFormat.contains(Conf.chatTagInsertBeforeString))
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{
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// we're using the "insert before string" method
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InsertIndex = eventFormat.indexOf(Conf.chatTagInsertBeforeString);
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}
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else
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{
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// we'll fall back to using the index place method
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InsertIndex = Conf.chatTagInsertIndex;
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if (InsertIndex > eventFormat.length())
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return;
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}
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String formatStart = eventFormat.substring(0, InsertIndex) + ((Conf.chatTagPadBefore && !me.getChatTag().isEmpty()) ? " " : "");
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String formatEnd = ((Conf.chatTagPadAfter && !me.getChatTag().isEmpty()) ? " " : "") + eventFormat.substring(InsertIndex);
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String nonColoredMsgFormat = formatStart + me.getChatTag().trim() + formatEnd;
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// Relation Colored?
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if (Conf.chatTagRelationColored)
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{
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// We must choke the standard message and send out individual messages to all players
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// Why? Because the relations will differ.
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event.setCancelled(true);
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for (Player listeningPlayer : event.getRecipients())
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{
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FPlayer you = FPlayers.i.get(listeningPlayer);
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String yourFormat = formatStart + me.getChatTag(you).trim() + formatEnd;
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try
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{
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listeningPlayer.sendMessage(String.format(yourFormat, talkingPlayer.getDisplayName(), msg));
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}
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catch (UnknownFormatConversionException ex)
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{
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Conf.chatTagInsertIndex = 0;
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P.p.log(Level.SEVERE, "Critical error in chat message formatting!");
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P.p.log(Level.SEVERE, "NOTE: This has been automatically fixed right now by setting chatTagInsertIndex to 0.");
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P.p.log(Level.SEVERE, "For a more proper fix, please read this regarding chat configuration: http://massivecraft.com/plugins/factions/config#Chat_configuration");
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return;
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}
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}
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// Write to the log... We will write the non colored message.
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String nonColoredMsg = ChatColor.stripColor(String.format(nonColoredMsgFormat, talkingPlayer.getDisplayName(), msg));
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Bukkit.getLogger().log(Level.INFO, nonColoredMsg);
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}
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else
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{
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// No relation color.
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event.setFormat(nonColoredMsgFormat);
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}
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}
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}
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@ -1,10 +1,7 @@
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package com.massivecraft.factions.listeners;
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import java.util.logging.Logger;
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import java.util.Iterator;
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import java.util.UnknownFormatConversionException;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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@ -16,7 +13,6 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerBucketEmptyEvent;
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import org.bukkit.event.player.PlayerBucketFillEvent;
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import org.bukkit.event.player.PlayerChatEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerKickEvent;
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@ -49,99 +45,6 @@ public class FactionsPlayerListener implements Listener
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this.p = p;
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onPlayerChat(PlayerChatEvent event)
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{
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if (event.isCancelled()) return;
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Player talkingPlayer = event.getPlayer();
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String msg = event.getMessage();
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// ... it was not a command. This means that it is a chat message!
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FPlayer me = FPlayers.i.get(talkingPlayer);
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// Are we to insert the Faction tag into the format?
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// If we are not to insert it - we are done.
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if ( ! Conf.chatTagEnabled || Conf.chatTagHandledByAnotherPlugin)
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{
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return;
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}
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int InsertIndex = 0;
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String eventFormat = event.getFormat();
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if (!Conf.chatTagReplaceString.isEmpty() && eventFormat.contains(Conf.chatTagReplaceString))
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{
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// we're using the "replace" method of inserting the faction tags
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// if they stuck "[FACTION_TITLE]" in there, go ahead and do it too
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if (eventFormat.contains("[FACTION_TITLE]"))
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{
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eventFormat = eventFormat.replace("[FACTION_TITLE]", me.getTitle());
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}
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InsertIndex = eventFormat.indexOf(Conf.chatTagReplaceString);
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eventFormat = eventFormat.replace(Conf.chatTagReplaceString, "");
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Conf.chatTagPadAfter = false;
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Conf.chatTagPadBefore = false;
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}
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else if (!Conf.chatTagInsertAfterString.isEmpty() && eventFormat.contains(Conf.chatTagInsertAfterString))
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{
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// we're using the "insert after string" method
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InsertIndex = eventFormat.indexOf(Conf.chatTagInsertAfterString) + Conf.chatTagInsertAfterString.length();
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}
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else if (!Conf.chatTagInsertBeforeString.isEmpty() && eventFormat.contains(Conf.chatTagInsertBeforeString))
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{
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// we're using the "insert before string" method
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InsertIndex = eventFormat.indexOf(Conf.chatTagInsertBeforeString);
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}
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else
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{
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// we'll fall back to using the index place method
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InsertIndex = Conf.chatTagInsertIndex;
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if (InsertIndex > eventFormat.length())
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return;
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}
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String formatStart = eventFormat.substring(0, InsertIndex) + ((Conf.chatTagPadBefore && !me.getChatTag().isEmpty()) ? " " : "");
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String formatEnd = ((Conf.chatTagPadAfter && !me.getChatTag().isEmpty()) ? " " : "") + eventFormat.substring(InsertIndex);
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String nonColoredMsgFormat = formatStart + me.getChatTag().trim() + formatEnd;
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// Relation Colored?
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if (Conf.chatTagRelationColored)
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{
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// We must choke the standard message and send out individual messages to all players
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// Why? Because the relations will differ.
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event.setCancelled(true);
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for (Player listeningPlayer : event.getRecipients())
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{
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FPlayer you = FPlayers.i.get(listeningPlayer);
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String yourFormat = formatStart + me.getChatTag(you).trim() + formatEnd;
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try
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{
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listeningPlayer.sendMessage(String.format(yourFormat, talkingPlayer.getDisplayName(), msg));
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}
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catch (UnknownFormatConversionException ex)
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{
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Conf.chatTagInsertIndex = 0;
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P.p.log(Level.SEVERE, "Critical error in chat message formatting!");
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P.p.log(Level.SEVERE, "NOTE: This has been automatically fixed right now by setting chatTagInsertIndex to 0.");
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P.p.log(Level.SEVERE, "For a more proper fix, please read this regarding chat configuration: http://massivecraft.com/plugins/factions/config#Chat_configuration");
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return;
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}
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}
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// Write to the log... We will write the non colored message.
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String nonColoredMsg = ChatColor.stripColor(String.format(nonColoredMsgFormat, talkingPlayer.getDisplayName(), msg));
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Logger.getLogger("Minecraft").info(nonColoredMsg);
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}
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else
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{
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// No relation color.
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event.setFormat(nonColoredMsgFormat);
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}
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onPlayerJoin(PlayerJoinEvent event)
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{
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@ -5,7 +5,6 @@ import java.lang.reflect.Type;
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import java.util.*;
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import java.util.Map.Entry;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import org.bukkit.Bukkit;
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import org.bukkit.command.CommandSender;
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@ -239,6 +238,6 @@ public abstract class MPlugin extends JavaPlugin
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public void log(Level level, Object msg)
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{
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Logger.getLogger("Minecraft").log(level, "["+this.getDescription().getFullName()+"] "+msg);
|
||||
Bukkit.getLogger().log(level, "["+this.getDescription().getFullName()+"] "+msg);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user