Commit Graph

162 Commits

Author SHA1 Message Date
Olof Larsson
170edc5811 Pass 1 at adding in better chat formating 2013-04-18 14:57:56 +02:00
Olof Larsson
bc0a8da76f Remove LazyLocation and declare that Tasks are not Utils. 2013-04-18 12:29:56 +02:00
Olof Larsson
10455c7acd Remaking PR 229 by squidicuzz 2013-04-18 08:00:18 +02:00
Olof Larsson
109d6059ce Get rid of Essentials integrations, use MCore teleporter for now and PS homes. As for chat I need to rewrite the chat system. Essentials integration can be readded later if needed. 2013-04-17 11:47:48 +02:00
Olof Larsson
4449b56246 MCore use CommandSender above Player. Adhere to this standard. 2013-04-17 10:41:38 +02:00
Olof Larsson
299316a915 Use FPerm for invite and deinvite as opposed to checking ranks. 2013-04-17 10:34:48 +02:00
Olof Larsson
1ccefc93b5 Removing player index to reduce complexity since I doubt its required. Decouble and nullify faction descriptions. 2013-04-17 08:55:08 +02:00
Olof Larsson
6ef15bc2db Fixing the comparator and starting to use the standardized version command. 2013-04-16 13:17:42 +02:00
Olof Larsson
4b9bdf0d94 No compiletime errors anymore, how kewl. Let's test. 2013-04-16 12:04:12 +02:00
Olof Larsson
97a2ed1fd8 No More ZCore 2013-04-16 11:27:03 +02:00
Olof Larsson
e874ea60df Even more command fixes. 2013-04-16 11:05:49 +02:00
Olof Larsson
a84582ba21 More work at streamlining the command constructor content 2013-04-16 10:30:21 +02:00
Olof Larsson
4c0adc523a Fixing adding aliases to commands. 2013-04-16 10:11:59 +02:00
Olof Larsson
3d9847e4a6 Starting to convert the faction commands. 2013-04-16 09:48:57 +02:00
Olof Larsson
03c058483c MCore Change 2013-04-16 09:28:07 +02:00
Olof Larsson
958155e43c This would be all ArgReaders? 2013-04-16 08:35:20 +02:00
Olof Larsson
4e9d963c67 added FPerm arg reader. 2013-04-16 07:45:20 +02:00
Olof Larsson
96954e4eb2 Fixing some comments. 2013-04-14 21:20:34 +02:00
Olof Larsson
3036b0a157 Moved Faction entity to useage of MStore as well. 2013-04-12 09:47:43 +02:00
Olof Larsson
76f3f044ca Possible converted FPlayer 2013-04-12 08:56:26 +02:00
Olof Larsson
e45592432a rename getOpen --> isOpen and remove old money migration code. 2013-04-11 11:44:55 +02:00
Olof Larsson
75a5764b4f Rename .getLastLocation --> .getCurrentChunk 2013-04-11 11:27:04 +02:00
Olof Larsson
a34e2be362 Getting rid of FLocation all together. 2013-04-11 11:18:04 +02:00
Olof Larsson
4a63d50cbb Use PS instead of FLocation in a few places. 2013-04-11 11:11:31 +02:00
Olof Larsson
9d347715d5 Rename Board --> BoardOld 2013-04-11 07:01:30 +02:00
Olof Larsson
828c149cb0 Adding a ReqRoleIsAtLeast for future use. 2013-04-10 13:33:17 +02:00
Olof Larsson
01585801b9 Rename command files 2013-04-10 13:12:22 +02:00
Olof Larsson
75c6257000 Rename CmdCape --> CmdCapeAbstract 2013-04-10 13:01:41 +02:00
Olof Larsson
24270e7929 Geting rid of persist and prepare ConfServer for SimpleConfig usage. 2013-04-10 10:53:53 +02:00
Olof Larsson
262ec248f5 More Txt. 2013-04-10 10:45:47 +02:00
Olof Larsson
61b526e387 First pass at using Txt. 2013-04-10 10:32:04 +02:00
Olof Larsson
879e8b4170 Taking a look in FCommand. 2013-04-10 10:00:40 +02:00
Olof Larsson
936c28d5a9 Move all in the struct package to main package. 2013-04-09 13:24:55 +02:00
Olof Larsson
a726e1c49f Rename FPlayers --> FPlayerColl 2013-04-09 13:22:23 +02:00
Olof Larsson
1b0c0a4b72 Rename Conf --> ConfServer. 2013-04-09 13:15:25 +02:00
Olof Larsson
c8870d10d4 MCorify the MPlugin class Factions slightly. 2013-04-09 13:12:13 +02:00
Olof Larsson
c88847bd3e Rename P --> Factions. 2013-04-09 13:00:09 +02:00
Olof Larsson
8a4b26cbd9 Rename Factions --> FactionColl 2013-04-09 12:58:39 +02:00
Olof Larsson
971d2004f2 Renaming Permission --> Perm and moving to main package. 2013-04-09 12:56:29 +02:00
Brettflan
4e6c12d995 New permission factions.claim.radius (granted to all players by default), which is now required in order to specify a radius with the claim command. 2013-01-29 19:21:33 -06:00
Justin Kaeser
4743c1821a Add recruit role for factions
The recruit role's goal is to enable factions to invite new members without being afraid of getting griefed instantly.

Adds a configuration option "factionRankDefault" for default rank of newly joined faction members. By default this is RECRUIT, but it can be set to any supported rank.

Adds the /f promote and /f demote commands, which leaders and officers can use to increase or decrease the rank of a faction member by one level, up to officer, or down to recruit.
This version of the recruit feature preserves the /f officer command for backward compatibility.
2013-01-06 21:44:29 +01:00
Olof Larsson
16c69d67cd Use the standard Bukkit command handling system.
Doing so will remove the possiblility for dynamic command alias assignment but makes factions compatible with all other
plugins doing stuff like blocking commands from being used (AntiGuest, NoCheatPlus, War etc) and plugins that log command
useage (Hawkeye etc).
2013-01-03 08:23:46 +01:00
Brettflan
47f23b93da Release 1.7.9 Beta
Also fix for improper message being sent to person who changes a faction description if "broadcastDescriptionChanges" is disabled
2012-11-30 20:14:32 -06:00
Brettflan
857892738f fix for /f list command throwing an error if an invalid page number was specified (ex. 5 pages available and they run /f list 6) 2012-11-30 19:43:04 -06:00
Brettflan
1c8d6919bd New setting "broadcastDescriptionChanges" (default false) which can be enabled to have faction description changes broadcast to everyone on the server. Previously description changes were always broadcast.
Also added witch and wither boss to monster list, missed that for last release.
2012-11-09 18:22:39 -06:00
Brettflan
3055e68e86 fix for economy check that made sure player/faction could afford specific commands not working correctly; thanks to spaceemotion for pointing out the problem and fix 2012-11-06 11:01:16 -06:00
Brettflan
3e0a68fd6e Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server.
* PlayerMoveEvent performance boost (from 0.047ms to 0.015ms in testing, ~313% as fast): now more thrifty in determining whether player has actually moved between chunks before doing anything else; important since this event triggers extremely quickly
* PlayerInteractEvent performance boost (from 0.068ms to 0.034ms in testing, ~200% as fast): now ignores left-clicks for interaction checks, since in CraftBukkit 1.4 left-clicks no longer open doors or activate buttons/levers/etc.; not as important as above, but still triggers quite often as people are digging or interacting with blocks
* "/f list" command performance boost (from 234ms to 30ms in testing, ~780% as fast): code was getting information for all factions, narrowed it down to only getting info for displayed page range
* "/f show" command performance boost (from 132ms to 28ms in testing, ~470% as fast): tweaked the ally & enemy listing code used
2012-11-06 09:43:27 -06:00
Brettflan
a57132aa7d Update version to 1.7.6_pre, fix for invalid comparison 2012-08-07 21:58:41 -05:00
Brettflan
4460438365 Brief access info is now displayed under two circumstances: if you have been granted explicit access to the territory you are in ("access granted"), or if you are a normal member of the faction which owns the territory and access is denied to you ("access restricted"). This info will be displayed through Spout under the faction tag if possible, otherwise it will be displayed through chat.
New conf.json setting:
"spoutTerritoryAccessShow": true,  - whether to show brief access info using Spout
2012-05-16 15:29:00 -05:00
Brettflan
58bec9d6dc New "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction.
Some further info display to go with this feature is yet to come, and further testing for possible bugs is also needed.

Related info:

New FPerm "ACCESS" which is granted to faction leaders and officers by default. This FPerm allows you to bypass access restrictions throughout your faction territory, and (along with the "factions.access" Bukkit permission below) allows you to change access settings for any chunk owned by your faction.

New permissions:
factions.access - Ability to grant territory access for your faction, if you have the proper "ACCESS" FPerm (defaults to leaders and officers only). Added to factions.kit.halfplayer permission kit.
factions.access.any - Ability to grant territory access for any faction on the server. Added to factions.kit.mod permission kit.
factions.access.view - Ability to view territory access info for your own faction. Added to factions.kit.halfplayer permission kit.

New command:
/f access [view|p|f|player|faction=view] [name=you] - view or change the access information for the chunk you are in. If "view" or nothing is specified, it will simply display the info. If "p" or "player" is specified, a player will be granted access, or removed from the list if they were already granted access. If "f" or "faction" is specified, the same will be done for the specified faction. The name defaults to yourself or your faction if not specified. If your own faction is specified, you will toggle restricted access for the chunk so that normal faction members can be denied access, unless they are in the access list.
Examples:
/f access - view access list, if in your own territory
/f access p SomePlayer - grant access to player "SomePlayer" for the current chunk, or remove them from the access list if already there
/f access f - toggle restricted access for the current chunk (since faction name isn't specified, uses your own faction), assuming you're in your own factions territory
2012-05-14 21:41:13 -05:00