The recruit role's goal is to enable factions to invite new members without being afraid of getting griefed instantly.
Adds a configuration option "factionRankDefault" for default rank of newly joined faction members. By default this is RECRUIT, but it can be set to any supported rank.
Adds the /f promote and /f demote commands, which leaders and officers can use to increase or decrease the rank of a faction member by one level, up to officer, or down to recruit.
This version of the recruit feature preserves the /f officer command for backward compatibility.
New permission factions.powerboost which is required to use the above command. This permission is added to the factions.kit.mod permission kit.
example usage:
/f powerboost p Player1 1.5 (give player "Player1" a bonus of 1.5 power)
/f powerboost faction SomeFaction -6 (give faction "SomeFaction" a penalty of -6 power)
Also, a minor fix for the help page regarding faction banks being shown if "bankEnabled" setting was enabled but "econEnabled" setting was false (economy as a whole disabled).