Fix indent and broken with setter
This commit is contained in:
		
							parent
							
								
									5b835073e0
								
							
						
					
					
						commit
						ea0539b24e
					
				@ -36,7 +36,8 @@ public final class SoundEffect implements Serializable
 | 
			
		||||
	// FIELDS: WITH
 | 
			
		||||
	// -------------------------------------------- //
 | 
			
		||||
	
 | 
			
		||||
	public SoundEffect withSound(Sound sound) { return new SoundEffect(soundId, volume, pitch); }
 | 
			
		||||
	public SoundEffect withSoundId(String soundId) { return new SoundEffect(soundId, volume, pitch); }
 | 
			
		||||
	public SoundEffect withSound(Sound sound) { return new SoundEffect(TypeSound.get().getId(sound), volume, pitch); }
 | 
			
		||||
	public SoundEffect withVolume(float volume) { return new SoundEffect(soundId, volume, pitch); }
 | 
			
		||||
	public SoundEffect withPitch(float pitch) { return new SoundEffect(soundId, volume, pitch); }
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
@ -37,12 +37,12 @@ public class TypeSound extends TypeEnum<Sound>
 | 
			
		||||
		"EXPLODE", "ENTITY_GENERIC_EXPLODE",
 | 
			
		||||
		"FALL_BIG", "ENTITY_GENERIC_BIG_FALL", 
 | 
			
		||||
		"FALL_SMALL", "ENTITY_GENERIC_SMALL_FALL",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"FIRE", "BLOCK_FIRE_AMBIENT",
 | 
			
		||||
		"FIRE_IGNITE", "ITEM_FLINTANDSTEEL_USE",
 | 
			
		||||
		"FIZZ", "ENTITY_GENERIC_EXTINGUISH_FIRE",
 | 
			
		||||
		"FUSE", "ENTITY_TNT_PRIMED",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"GLASS", "BLOCK_GLASS_BREAK",
 | 
			
		||||
		"HURT_FLESH", "ENTITY_GENERIC_HURT",
 | 
			
		||||
		"ITEM_BREAK", "ENTITY_ITEM_BREAK",
 | 
			
		||||
@ -52,7 +52,7 @@ public class TypeSound extends TypeEnum<Sound>
 | 
			
		||||
		"LEVEL_UP", "ENTITY_PLAYER_LEVELUP",
 | 
			
		||||
		"MINECART_BASE", "ENTITY_MINECART_RIDING",
 | 
			
		||||
		"MINECART_INSIDE", "ENTITY_MINECART_INSIDE",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"NOTE_BASS", "BLOCK_NOTE_BASS", // NOTE: Duplicate since 1 less sound in 1.9.
 | 
			
		||||
		"NOTE_PIANO", "BLOCK_NOTE_HARP",
 | 
			
		||||
		"NOTE_BASS_DRUM", "BLOCK_NOTE_BASEDRUM",
 | 
			
		||||
@ -60,7 +60,7 @@ public class TypeSound extends TypeEnum<Sound>
 | 
			
		||||
		"NOTE_BASS_GUITAR", "BLOCK_NOTE_BASS", // NOTE: Duplicate since 1 less sound in 1.9.
 | 
			
		||||
		"NOTE_SNARE_DRUM", "BLOCK_NOTE_SNARE",
 | 
			
		||||
		"NOTE_PLING", "BLOCK_NOTE_PLING",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"ORB_PICKUP", "ENTITY_EXPERIENCE_ORB_PICKUP",
 | 
			
		||||
		"PISTON_EXTEND", "BLOCK_PISTON_EXTEND",
 | 
			
		||||
		"PISTON_RETRACT", "BLOCK_PISTON_CONTRACT",
 | 
			
		||||
@ -81,97 +81,97 @@ public class TypeSound extends TypeEnum<Sound>
 | 
			
		||||
		"SWIM", "ENTITY_GENERIC_SWIM", 
 | 
			
		||||
		"WATER", "BLOCK_WATER_AMBIENT", 
 | 
			
		||||
		"WOOD_CLICK", "BLOCK_WOOD_BUTTON_CLICK_ON",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		// Mob sounds
 | 
			
		||||
		"BAT_DEATH", "ENTITY_BAT_DEATH",
 | 
			
		||||
		"BAT_HURT", "ENTITY_BAT_HURT",
 | 
			
		||||
		"BAT_IDLE", "ENTITY_BAT_AMBIENT",
 | 
			
		||||
		"BAT_LOOP", "ENTITY_BAT_LOOP",
 | 
			
		||||
		"BAT_TAKEOFF", "ENTITY_BAT_TAKEOFF",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"BLAZE_BREATH", "ENTITY_BLAZE_AMBIENT",
 | 
			
		||||
		"BLAZE_DEATH", "ENTITY_BLAZE_DEATH",
 | 
			
		||||
		"BLAZE_HIT", "ENTITY_BLAZE_HURT",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"CAT_HISS", "ENTITY_CAT_HISS",
 | 
			
		||||
		"CAT_HIT", "ENTITY_CAT_HURT",
 | 
			
		||||
		"CAT_MEOW", "ENTITY_CAT_AMBIENT",
 | 
			
		||||
		"CAT_PURR", "ENTITY_CAT_PURR",
 | 
			
		||||
		"CAT_PURREOW", "ENTITY_CAT_PURREOW",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"CHICKEN_IDLE", "ENTITY_CHICKEN_AMBIENT",
 | 
			
		||||
		"CHICKEN_HURT", "ENTITY_CHICKEN_HURT",
 | 
			
		||||
		"CHICKEN_EGG_POP", "ENTITY_CHICKEN_EGG",
 | 
			
		||||
		"CHICKEN_WALK", "ENTITY_CHICKEN_STEP",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"COW_IDLE", "ENTITY_COW_AMBIENT",
 | 
			
		||||
		"COW_HURT", "ENTITY_COW_HURT",
 | 
			
		||||
		"COW_WALK", "ENTITY_COW_STEP",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"CREEPER_HISS", "ENTITY_CREEPER_PRIMED",
 | 
			
		||||
		"CREEPER_DEATH", "ENTITY_CREEPER_DEATH",
 | 
			
		||||
		
 | 
			
		||||
	    "ENDERDRAGON_DEATH", "ENTITY_ENDERDRAGON_DEATH",
 | 
			
		||||
	
 | 
			
		||||
		"ENDERDRAGON_DEATH", "ENTITY_ENDERDRAGON_DEATH",
 | 
			
		||||
		"ENDERDRAGON_GROWL", "ENTITY_ENDERDRAGON_GROWL",
 | 
			
		||||
		"ENDERDRAGON_HIT", "ENTITY_ENDERDRAGON_HURT",
 | 
			
		||||
		"ENDERDRAGON_WINGS", "ENTITY_ENDERDRAGON_FLAP",
 | 
			
		||||
		
 | 
			
		||||
	    "ENDERMAN_DEATH", "ENTITY_ENDERMEN_DEATH",
 | 
			
		||||
	
 | 
			
		||||
		"ENDERMAN_DEATH", "ENTITY_ENDERMEN_DEATH",
 | 
			
		||||
		"ENDERMAN_HIT", "ENTITY_ENDERMEN_HURT",
 | 
			
		||||
		"ENDERMAN_IDLE", "ENTITY_ENDERMEN_AMBIENT",
 | 
			
		||||
		"ENDERMAN_TELEPORT", "ENTITY_ENDERMEN_TELEPORT",
 | 
			
		||||
		"ENDERMAN_SCREAM", "ENTITY_ENDERMEN_SCREAM",
 | 
			
		||||
		"ENDERMAN_STARE", "ENTITY_ENDERMEN_STARE",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		// Really unsure about all of these
 | 
			
		||||
	    "GHAST_SCREAM", "ENTITY_GHAST_AMBIENT",
 | 
			
		||||
		"GHAST_SCREAM", "ENTITY_GHAST_AMBIENT",
 | 
			
		||||
		"GHAST_SCREAM2", "ENTITY_GHAST_SCREAM",
 | 
			
		||||
		"GHAST_CHARGE", "ENTITY_GHAST_WARN",
 | 
			
		||||
		"GHAST_DEATH", "ENTITY_GHAST_DEATH",
 | 
			
		||||
		"GHAST_FIREBALL", "ENTITY_GHAST_SHOOT",
 | 
			
		||||
		"GHAST_MOAN", "ENTITY_GHAST_HURT",
 | 
			
		||||
		
 | 
			
		||||
	    "IRONGOLEM_DEATH", "ENTITY_IRONGOLEM_DEATH",
 | 
			
		||||
	
 | 
			
		||||
		"IRONGOLEM_DEATH", "ENTITY_IRONGOLEM_DEATH",
 | 
			
		||||
		"IRONGOLEM_HIT", "ENTITY_IRONGOLEM_HURT",
 | 
			
		||||
		"IRONGOLEM_THROW", "ENTITY_IRONGOLEM_ATTACK",
 | 
			
		||||
		"IRONGOLEM_WALK", "ENTITY_IRONGOLEM_STEP",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"MAGMACUBE_WALK", "ENTITY_MAGMACUBE_SQUISH", // TODO: This is a wild guess.
 | 
			
		||||
		"MAGMACUBE_WALK2", "ENTITY_MAGMACUBE_HURT", // TODO: This is a wild guess.
 | 
			
		||||
		"MAGMACUBE_JUMP", "ENTITY_MAGMACUBE_JUMP",
 | 
			
		||||
		
 | 
			
		||||
	    "PIG_IDLE", "ENTITY_PIG_AMBIENT", 
 | 
			
		||||
	
 | 
			
		||||
		"PIG_IDLE", "ENTITY_PIG_AMBIENT", 
 | 
			
		||||
		"PIG_DEATH", "ENTITY_PIG_DEATH",
 | 
			
		||||
		"PIG_WALK", "ENTITY_PIG_STEP",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"SHEEP_IDLE", "ENTITY_SHEEP_AMBIENT", 
 | 
			
		||||
		"SHEEP_SHEAR", "ENTITY_SHEEP_SHEAR", 
 | 
			
		||||
		"SHEEP_WALK", "ENTITY_SHEEP_STEP", 
 | 
			
		||||
		
 | 
			
		||||
	    "SILVERFISH_HIT", "ENTITY_SILVERFISH_HURT",
 | 
			
		||||
	
 | 
			
		||||
		"SILVERFISH_HIT", "ENTITY_SILVERFISH_HURT",
 | 
			
		||||
		"SILVERFISH_KILL", "ENTITY_SILVERFISH_DEATH",
 | 
			
		||||
		"SILVERFISH_IDLE", "ENTITY_SILVERFISH_AMBIENT", 
 | 
			
		||||
		"SILVERFISH_WALK", "ENTITY_SILVERFISH_STEP", 
 | 
			
		||||
		
 | 
			
		||||
	    "SKELETON_IDLE", "ENTITY_SKELETON_AMBIENT", 
 | 
			
		||||
	
 | 
			
		||||
		"SKELETON_IDLE", "ENTITY_SKELETON_AMBIENT", 
 | 
			
		||||
		"SKELETON_DEATH", "ENTITY_SKELETON_DEATH",
 | 
			
		||||
		"SKELETON_HURT", "ENTITY_SKELETON_HURT",
 | 
			
		||||
		"SKELETON_WALK", "ENTITY_SKELETON_STEP", 
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"SLIME_ATTACK", "ENTITY_SLIME_ATTACK",
 | 
			
		||||
		"SLIME_WALK", "ENTITY_SLIME_SQUISH", 
 | 
			
		||||
		"SLIME_WALK2", "ENTITY_SLIME_JUMP",
 | 
			
		||||
		
 | 
			
		||||
	    "SPIDER_IDLE", "ENTITY_SPIDER_AMBIENT", 
 | 
			
		||||
	
 | 
			
		||||
		"SPIDER_IDLE", "ENTITY_SPIDER_AMBIENT", 
 | 
			
		||||
		"SPIDER_DEATH", "ENTITY_SPIDER_DEATH", 
 | 
			
		||||
		"SPIDER_WALK", "ENTITY_SPIDER_STEP",
 | 
			
		||||
		
 | 
			
		||||
	    "WITHER_DEATH", "ENTITY_WITHER_DEATH",
 | 
			
		||||
	
 | 
			
		||||
		"WITHER_DEATH", "ENTITY_WITHER_DEATH",
 | 
			
		||||
		"WITHER_HURT", "ENTITY_WITHER_HURT",
 | 
			
		||||
		"WITHER_IDLE", "ENTITY_WITHER_AMBIENT", 
 | 
			
		||||
		"WITHER_SHOOT", "ENTITY_WITHER_SHOOT",
 | 
			
		||||
		"WITHER_SPAWN", "ENTITY_WITHER_SPAWN",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"WOLF_BARK", "ENTITY_WOLF_AMBIENT",
 | 
			
		||||
		"WOLF_DEATH", "ENTITY_WOLF_DEATH",
 | 
			
		||||
		"WOLF_GROWL", "ENTITY_WOLF_GROWL",
 | 
			
		||||
@ -181,7 +181,7 @@ public class TypeSound extends TypeEnum<Sound>
 | 
			
		||||
		"WOLF_SHAKE", "ENTITY_WOLF_SHAKE",
 | 
			
		||||
		"WOLF_WALK", "ENTITY_WOLF_STEP",
 | 
			
		||||
		"WOLF_WHINE", "ENTITY_WOLF_WHINE",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"ZOMBIE_METAL", "ENTITY_ZOMBIE_ATTACK_IRON_DOOR",
 | 
			
		||||
		"ZOMBIE_WOOD", "ENTITY_ZOMBIE_ATTACK_DOOR_WOOD",
 | 
			
		||||
		"ZOMBIE_WOODBREAK", "ENTITY_ZOMBIE_BREAK_DOOR_WOOD",
 | 
			
		||||
@ -192,12 +192,12 @@ public class TypeSound extends TypeEnum<Sound>
 | 
			
		||||
		"ZOMBIE_UNFECT", "ENTITY_ZOMBIE_VILLAGER_CONVERTED", // TODO: I'm not sure about this one.
 | 
			
		||||
		"ZOMBIE_REMEDY", "ENTITY_ZOMBIE_VILLAGER_CURE", // TODO: I'm not sure about this one.
 | 
			
		||||
		"ZOMBIE_WALK", "ENTITY_ZOMBIE_STEP",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"ZOMBIE_PIG_IDLE", "ENTITY_ZOMBIE_PIG_AMBIENT",
 | 
			
		||||
		"ZOMBIE_PIG_ANGRY", "ENTITY_ZOMBIE_PIG_ANGRY",
 | 
			
		||||
		"ZOMBIE_PIG_DEATH", "ENTITY_ZOMBIE_PIG_DEATH",
 | 
			
		||||
		"ZOMBIE_PIG_HURT", "ENTITY_ZOMBIE_PIG_HURT",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		// Dig Sounds
 | 
			
		||||
		"DIG_WOOL", "BLOCK_CLOTH_BREAK",
 | 
			
		||||
		"DIG_GRASS", "BLOCK_GRASS_BREAK",
 | 
			
		||||
@ -206,7 +206,7 @@ public class TypeSound extends TypeEnum<Sound>
 | 
			
		||||
		"DIG_SNOW", "BLOCK_SNOW_BREAK",
 | 
			
		||||
		"DIG_STONE", "BLOCK_STONE_BREAK",
 | 
			
		||||
		"DIG_WOOD", "BLOCK_WOOD_BREAK",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		// Fireworks
 | 
			
		||||
		"FIREWORK_BLAST", "ENTITY_FIREWORK_BLAST",
 | 
			
		||||
		"FIREWORK_BLAST2", "ENTITY_FIREWORK_BLAST_FAR",
 | 
			
		||||
@ -216,7 +216,7 @@ public class TypeSound extends TypeEnum<Sound>
 | 
			
		||||
		"FIREWORK_TWINKLE2", "ENTITY_FIREWORK_TWINKLE_FAR",
 | 
			
		||||
		"FIREWORK_LAUNCH", "ENTITY_FIREWORK_LAUNCH",
 | 
			
		||||
		"SUCCESSFUL_HIT", "ENTITY_FIREWORK_SHOOT",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		// Horses
 | 
			
		||||
		"HORSE_ANGRY", "ENTITY_HORSE_ANGRY",
 | 
			
		||||
		"HORSE_ARMOR", "ENTITY_HORSE_ARMOR",
 | 
			
		||||
@ -230,20 +230,20 @@ public class TypeSound extends TypeEnum<Sound>
 | 
			
		||||
		"HORSE_SADDLE", "ENTITY_HORSE_SADDLE",
 | 
			
		||||
		"HORSE_SOFT", "ENTITY_HORSE_STEP",
 | 
			
		||||
		"HORSE_WOOD", "ENTITY_HORSE_STEP_WOOD",
 | 
			
		||||
		
 | 
			
		||||
	    "DONKEY_ANGRY", "ENTITY_DONKEY_ANGRY",
 | 
			
		||||
	
 | 
			
		||||
		"DONKEY_ANGRY", "ENTITY_DONKEY_ANGRY",
 | 
			
		||||
		"DONKEY_DEATH", "ENTITY_DONKEY_DEATH",
 | 
			
		||||
		"DONKEY_HIT", "ENTITY_DONKEY_HURT",
 | 
			
		||||
		"DONKEY_IDLE", "ENTITY_DONKEY_AMBIENT",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"HORSE_SKELETON_DEATH", "ENTITY_SKELETON_HORSE_DEATH",
 | 
			
		||||
		"HORSE_SKELETON_HIT", "ENTITY_SKELETON_HORSE_HURT",
 | 
			
		||||
		"HORSE_SKELETON_IDLE", "ENTITY_SKELETON_HORSE_AMBIENT",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		"HORSE_ZOMBIE_DEATH", "ENTITY_ZOMBIE_HORSE_DEATH",
 | 
			
		||||
		"HORSE_ZOMBIE_HIT", "ENTITY_ZOMBIE_HORSE_HURT",
 | 
			
		||||
		"HORSE_ZOMBIE_IDLE", "ENTITY_ZOMBIE_HORSE_AMBIENT",
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
		// Villager
 | 
			
		||||
		"VILLAGER_DEATH", "ENTITY_VILLAGER_DEATH",
 | 
			
		||||
		"VILLAGER_HAGGLE", "ENTITY_VILLAGER_TRADING",
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user