Olof Larsson
0cca530a60
PS will complain on weird values. Reason being GSON cant serialize weird stuff.
2013-11-12 22:02:53 +01:00
Olof Larsson
86db5a6bdd
This is 6.9.0, now with fully dynamic command registration.
2013-11-11 09:21:16 +01:00
Olof Larsson
4b03dd4e2b
First minor attempts at lazy.
2013-10-18 15:40:25 +02:00
Olof Larsson
e630d509ed
Add in lazy option without implementing it.
2013-10-18 14:50:12 +02:00
Olof Larsson
03c2d8b6a1
MStore ID strategy does not exist anymore. Delete this remnant.
2013-10-18 14:09:03 +02:00
Olof Larsson
6cce48eed4
Updating the vanilla side of the itemstackformat.txt for item attributes.
2013-10-15 15:21:25 +02:00
Olof Larsson
5f692d215a
Handle zero time diff better
2013-10-10 14:29:20 +02:00
Olof Larsson
480fcdc8b9
Add a permission arg reader and the option to turn of the cmd arg tokenizer.
2013-10-06 14:28:29 +02:00
Olof Larsson
31f3964cb9
Triple
2013-10-03 16:06:43 +02:00
Olof Larsson
17c21a0918
Trim content for possible evasion of hidden invalid chars.
2013-10-03 00:37:07 +02:00
Olof Larsson
23ddea0772
Add a removeByIndex utility method and a new arg reader.
2013-10-01 11:34:45 +02:00
Olof Larsson
af539e1a51
Small changes to the Couple
2013-09-30 20:09:33 +02:00
Olof Larsson
6de0729328
Immutable Couple Class pls
2013-09-30 17:29:18 +02:00
Olof Larsson
a663566a89
Advanced String arg reader pls
2013-09-30 16:36:07 +02:00
Olof Larsson
7b3970ff5c
This is 6.8.1
2013-09-22 11:39:02 +02:00
Olof Larsson
824e1640c5
Increase the online state lookup speed. Improves MassiveCraft/Factions#423
2013-09-22 11:32:51 +02:00
Olof Larsson
4fb97cb0ae
This is 6.8.0
2013-09-21 11:57:47 +02:00
Olof Larsson
9a7e87ec2b
Update for Minecraft 1.6.4
2013-09-20 13:12:24 +02:00
Olof Larsson
cf5751333e
Allow ArgReader to handle case where arg is null.
2013-09-19 16:20:17 +02:00
Olof Larsson
91f9ec7c0c
JSON errors are sometimes IllegalStateExceptions. Fixes #43
2013-09-15 10:06:14 +02:00
Olof Larsson
b9dd57b7e3
Add custom data to all Entities instead of Factions only.
2013-09-10 03:34:06 +02:00
Olof Larsson
f4b3924dc3
We wanna serialize JsonElements as JsonElements, duh
2013-09-10 02:40:57 +02:00
Olof Larsson
5782eb9193
For those that felt like clearing their config file.
2013-09-09 19:57:04 +02:00
Olof Larsson
0c8f1c9cf1
Check if AsyncPlayerChatEvent is async or not. Fixes #35 .
2013-09-08 22:59:40 +02:00
Olof Larsson
ae575ac674
Merge branch 'master' of github.com:MassiveCraft/mcore
2013-09-06 11:35:28 +02:00
Olof Larsson
ac3ff4590e
Make recipient event work for console. Add in some more debug in mstore.
2013-09-06 11:35:07 +02:00
Olof Larsson
db2a64504d
Merge pull request #34 from riking/findbugs
...
More Findbugs reports <3
2013-08-31 05:26:31 -07:00
riking
fe6ce01037
Define hashCode() for TimeUnit as it is being used in a HashMap
...
TimeUnit is being used as the key to a map in TimeDiffUtil, so we must define a hashCode() consistent with its equals() method.
The implementation is the same as java.lang.Long.hashCode().
2013-08-30 18:45:57 -07:00
riking
5c6cd57a4d
Use a MutableBoolean to synchronize on instead of a Boolean
...
The code synchronizes on a boxed primitive constant, such as an Boolean.
Since there normally exist only two Boolean objects, this code could be synchronizing on the same object as other, unrelated code, leading to unresponsiveness and possible deadlock.
This commit uses the MutableBoolean class from commons-lang, which is included in bukkit.jar.
2013-08-30 18:40:48 -07:00
Olof Larsson
f78872c157
Oh yeah. I should not use ServerConf since this could be MConf.
2013-08-29 10:55:35 +02:00
Olof Larsson
3439cf75c5
This is MCore 6.7.0
2013-08-29 09:30:42 +02:00
Olof Larsson
6810d92b68
Say what entity load failed and why in a nicer manner.
2013-08-29 08:37:31 +02:00
Olof Larsson
5a2ef78d58
Forgot to clear at setup.
2013-08-27 10:58:18 +02:00
Olof Larsson
296d0cbdb2
Add in a system to detect if a PlayerDeathEvent is an invalid duplicate event.
2013-08-27 10:56:11 +02:00
Olof Larsson
d21858d5c7
Actually that PlayerConnection wrap was to dangerous. Let's do it simpler and slightly uglier.
2013-08-26 10:29:58 +02:00
Olof Larsson
1b8ae6cf5f
Make the forceOnePlayerNameCase much quicker and isolate it in an Engine class.
2013-08-25 12:28:20 +02:00
Olof Larsson
7f7f5db99d
Remove old stuff in player util that nowadays we use Mixin for.
2013-08-25 11:41:49 +02:00
Olof Larsson
d9d9b926c1
Force one player name case. Prevents bugs with offline mode servers and case sensitive file systems.
2013-08-23 10:05:41 +02:00
Olof Larsson
443c800a90
Fix indent
2013-08-22 13:53:19 +02:00
Olof Larsson
8b7b19fada
Adding in our own per recipent chat event through PlayerConnection wrapping.
2013-08-22 13:36:37 +02:00
Olof Larsson
0fd2fc5bf5
More sound stuff and a hearsound command available to everyone.
2013-08-18 13:13:00 +02:00
Olof Larsson
b679c94892
An ArgReader for Bukkit Sound.
2013-08-18 12:41:21 +02:00
Olof Larsson
0dbe943cfe
Make this possible NPE more clear.
2013-08-09 08:35:28 +02:00
Olof Larsson
a9a24e6b3a
This is 6.6.0
2013-08-08 09:46:44 +02:00
Olof Larsson
d4317583b6
Avoid Bukkit error with water potions.
2013-08-07 08:03:08 +02:00
Olof Larsson
0d5fb204a6
Add ability to require a presence in the mixin for commands.
2013-08-06 15:11:20 +02:00
Olof Larsson
ae2c1285d6
Static plz
2013-08-05 13:33:09 +02:00
Olof Larsson
f0dfc539ba
CommandMixin plz
2013-08-05 13:30:32 +02:00
Olof Larsson
62b0e8f8b3
Improve upon the teleport mixin again. Lazy destination plz :)
2013-08-05 09:02:42 +02:00
Olof Larsson
8babb5b502
This is 6.5.2
2013-08-04 13:14:51 +02:00