Factions/plugin.yml

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main: ${project.groupId}.${project.name}
name: ${project.name}
version: ${project.version}
website: ${project.url}
description: ${project.description}
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authors: [Madus, Cayorion, Ulumulu1510, MarkehMe, Brettflan]
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depend: [MassiveCore]
softdepend: [PermissionsEx, Permissions, Essentials, EssentialsChat, HeroChat, LocalAreaChat, LWC, ChatManager, AuthMe, Vault, WorldEdit, WorldGuard]
api-version: 1.13
permissions:
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# -------------------------------------------- #
# THE REAL NODES
# -------------------------------------------- #
factions.access: {description: manage access, with the proper fperm, default: false}
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factions.access.deny: {description: deny faction access, default: false}
factions.access.deny.one: {description: deny access in a single chunk, default: false}
factions.access.deny.fill: {description: deny access by filling, default: false}
factions.access.deny.square: {description: deny access by square and radius, default: false}
factions.access.deny.circle: {description: deny access by circle and radius, default: false}
factions.access.grant: {description: grant faction access, default: false}
factions.access.grant.one: {description: grant access in a single chunk, default: false}
factions.access.grant.fill: {description: grant access by filling, default: false}
factions.access.grant.square: {description: grant access by square and radius, default: false}
factions.access.grant.circle: {description: grant access by circle and radius, default: false}
factions.access.inspect: {description: inspect where someone has access, default: false}
factions.access.view: {description: view access, default: false}
factions.override: {description: enable override mode, default: false}
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factions.basecommand: {description: use factions base command, default: false}
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factions.claim: {description: claim faction territory, default: false}
factions.claim.one: {description: claim a single chunk, default: false}
factions.claim.auto: {description: claim as you walk around, default: false}
factions.claim.fill: {description: claim by filling, default: false}
factions.claim.square: {description: claim by square and radius, default: false}
factions.claim.circle: {description: claim by circle and radius, default: false}
factions.claim.all: {description: claim all faction land, default: false}
factions.create: {description: create new faction, default: false}
factions.description: {description: change faction description, default: false}
factions.disband: {description: disband faction, default: false}
factions.documentation: {description: show documentation, default: false}
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factions.documentation.flags: {description: show flag documentation, default: false}
factions.documentation.power: {description: show power documentation, default: false}
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factions.documentation.perms: {description: show perms documentation, default: false}
factions.documentation.ranks: {description: show rank documentation, default: false}
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factions.documentation.tax: {description: show tax documentation, default: false}
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factions.documentation.warps: {description: show warp documentation, default: false}
factions.expansions: {description: list expansions, default: false}
factions.faction: {description: show faction information, default: false}
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factions.flag: {description: manage faction flags, default: false}
factions.flag.list: {description: list flags, default: false}
factions.flag.set: {description: set flags, default: false}
factions.flag.show: {description: show flags, default: false}
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factions.fly: {description: faction fly, default: false}
factions.fly.other: {description: set faction fly for others, default: false}
factions.invite: {description: manage invites, default: false}
factions.invite.list: {description: list invited players, default: false}
factions.invite.list.other: {description: list invited players of another factions, default: false}
factions.invite.add: {description: invite player, default: false}
factions.invite.remove: {description: revoke an invite, default: false}
factions.join: {description: join faction, default: false}
factions.join.others: {description: have another player join faction, default: false}
factions.kick: {description: kick player from faction, default: false}
factions.leave: {description: leave your faction, default: false}
factions.list: {description: list all factions, default: false}
factions.map: {description: show territory map, default: false}
factions.money: {description: manage faction money, default: false}
factions.money.balance: {description: show faction money, default: false}
factions.money.balance.any: {description: show another factions money, default: false}
factions.money.deposit: {description: deposit to faction, default: false}
factions.money.f2f: {description: transfer f --> f, default: false}
factions.money.f2p: {description: transfer f --> p, default: false}
factions.money.p2f: {description: transfer p --> f, default: false}
factions.money.withdraw: {description: withdraw from faction, default: false}
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factions.moneyconvert: {description: convert to the new money system, default: false}
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factions.motd: {description: faction motd, default: false}
factions.open: {description: set if invitation is required to join, default: false}
factions.perm: {description: change faction permissions, default: false}
factions.perm.list: {description: list perms, default: false}
factions.perm.set: {description: set perms, default: false}
factions.perm.show: {description: show who has perm, default: false}
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factions.perm.view: {description: view perms given to, default: false}
factions.perm.viewall: {description: view all perms held by, default: false}
factions.player: {description: show player information}
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factions.powerboost: {description: manage powerboost, default: false}
factions.powerboost.faction: {description: manage faction powerboost, default: false}
factions.powerboost.faction.add: {description: add to faction powerboost, default: false}
factions.powerboost.faction.multiply: {description: multiply faction powerboost, default: false}
factions.powerboost.faction.set: {description: set faction powerboost, default: false}
factions.powerboost.faction.show: {description: show faction powerboost, default: false}
factions.powerboost.faction.take: {description: take faction powerboost, default: false}
factions.powerboost.player: {description: manage player powerboost, default: false}
factions.powerboost.player.add: {description: add to player powerboost, default: false}
factions.powerboost.player.multiply: {description: multiply player powerboost, default: false}
factions.powerboost.player.set: {description: set player powerboost, default: false}
factions.powerboost.player.show: {description: show player powerboost, default: false}
factions.powerboost.player.take: {description: take player powerboost, default: false}
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factions.rank: {description: manage/show ranks, default: false}
factions.rank.show: {description: show rank, default: false}
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factions.rank.set: {description: set rank, default: false}
factions.rank.list: {description: list ranks, default: false}
factions.rank.edit: {description: edit ranks, default: false}
factions.rank.edit.create: {description: create rank, default: false}
factions.rank.edit.name: {description: set rank name, default: false}
factions.rank.edit.prefix: {description: set rank prefix, default: false}
factions.rank.edit.priority: {description: set rank priority, default: false}
factions.rank.edit.delete: {description: delete rank, default: false}
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factions.relation: {description: manage faction relations, default: false}
factions.relation.list: {description: list all factions with certain relation, default: false}
factions.relation.set: {description: set relation wish to another faction, default: false}
factions.relation.wishes: {description: list the relation wishes, default: false}
factions.seechunk: {description: see the chunk you stand in, default: false}
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factions.seechunkold: {description: see the chunk you stand in, default: false}
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factions.setpower: {description: set power, default: false}
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factions.status: {description: show status, default: false}
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factions.tax: {description: manage taxes, default: false}
factions.tax.faction: {description: show faction tax, default: false}
factions.tax.player: {description: show player tax, default: false}
factions.tax.run: {description: run a tax collection, default: false}
factions.tax.set: {description: set taxes, default: false}
factions.name: {description: set faction name, default: false}
factions.title: {description: set player title, default: false}
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factions.title.color: {description: set player title with color, default: false}
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factions.territorytitles: {description: toggle territory titles, default: false}
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factions.top: {description: show faction top, default: false}
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factions.unclaim: {description: unclaim faction territory, default: false}
factions.unclaim.one: {description: unclaim a single chunk, default: false}
factions.unclaim.auto: {description: unclaim as you walk around, default: false}
factions.unclaim.fill: {description: unclaim by filling, default: false}
factions.unclaim.square: {description: unclaim by square and radius, default: false}
factions.unclaim.circle: {description: unclaim by circle and radius, default: false}
factions.unclaim.all: {description: unclaim all faction land, default: false}
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factions.vote: {description: vote in faction votes, default: false}
factions.vote.do: {description: do vote, default: false}
factions.vote.list: {description: list votes, default: false}
factions.vote.show: {description: show vote result, default: false}
factions.vote.create: {description: create a vote, default: false}
factions.vote.remove: {description: remove a vote, default: false}
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factions.warp: {description: use warps, default: false}
factions.warp.go: {description: go to a warp, default: false}
factions.warp.list: {description: list warps, default: false}
factions.warp.add: {description: add new warp, default: false}
factions.warp.remove: {description: remove warp, default: false}
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factions.unstuck: {description: teleport to nearest wilderness, default: false}
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factions.config: {description: edit the factions config, default: false}
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factions.clean: {description: clean the factions database, default: false}
factions.version: {description: see plugin version, default: false}
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# -------------------------------------------- #
# STAR NOTATION
# -------------------------------------------- #
factions.*:
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children:
factions.access: true
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factions.access.deny: true
factions.access.deny.one: true
factions.access.deny.fill: true
factions.access.deny.square: true
factions.access.deny.circle: true
factions.access.grant: true
factions.access.grant.one: true
factions.access.grant.fill: true
factions.access.grant.square: true
factions.access.grant.circle: true
factions.access.inspect: true
factions.access.view: true
factions.override: true
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factions.basecommand: true
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factions.claim: true
factions.claim.one: true
factions.claim.auto: true
factions.claim.fill: true
factions.claim.square: true
factions.claim.circle: true
factions.claim.all: true
factions.create: true
factions.demote: true
factions.description: true
factions.disband: true
factions.documentation: true
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factions.documentation.flags: true
factions.documentation.perms: true
factions.documentation.power: true
factions.documentation.ranks: true
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factions.documentation.tax: true
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factions.documentation.warps: true
factions.expansions: true
factions.faction: true
factions.flag: true
factions.flag.list: true
factions.flag.set: true
factions.flag.show: true
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factions.fly: true
factions.fly.other: true
factions.home: true
factions.invite: true
factions.invite.list: true
factions.invite.list.other: true
factions.invite.add: true
factions.invite.remove: true
factions.join: true
factions.join.others: true
factions.kick: true
factions.leader: true
factions.leader.any: true
factions.leave: true
factions.list: true
factions.map: true
factions.money: true
factions.money.balance: true
factions.money.balance.any: true
factions.money.deposit: true
factions.money.f2f: true
factions.money.f2p: true
factions.money.p2f: true
factions.money.withdraw: true
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factions.moneyconvert: true
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factions.motd: true
factions.officer: true
factions.officer.any: true
factions.open: true
factions.perm: true
factions.perm.list: true
factions.perm.set: true
factions.perm.show: true
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factions.perm.view: true
factions.perm.viewall: true
factions.player: true
factions.powerboost: true
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factions.powerboost.faction: true
factions.powerboost.faction.add: true
factions.powerboost.faction.multiply: true
factions.powerboost.faction.set: true
factions.powerboost.faction.show: true
factions.powerboost.faction.take: true
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factions.powerboost.player: true
factions.powerboost.player.add: true
factions.powerboost.player.multiply: true
factions.powerboost.player.set: true
factions.powerboost.player.show: true
factions.powerboost.player.take: true
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factions.rank: true
factions.rank.show: true
factions.rank.set: true
factions.rank.list: true
factions.rank.edit: true
factions.rank.edit.create: true
factions.rank.edit.name: true
factions.rank.edit.prefix: true
factions.rank.edit.priority: true
factions.rank.edit.delete: true
factions.promote: true
factions.relation: true
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factions.relation.list: true
factions.relation.set: true
factions.relation.wishes: true
factions.seechunk: true
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factions.seechunkold: true
factions.sethome: true
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factions.setpower: true
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factions.status: true
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factions.tax: true
factions.tax.faction: true
factions.tax.player: true
factions.tax.run: true
factions.tax.set: true
factions.name: true
factions.title: true
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factions.title.color: true
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factions.territorytitles: true
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factions.top: true
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factions.unclaim: true
factions.unclaim.one: true
factions.unclaim.auto: true
factions.unclaim.fill: true
factions.unclaim.square: true
factions.unclaim.circle: true
factions.unclaim.all: true
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factions.unsethome: true
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factions.unstuck: true
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factions.vote: true
factions.vote.do: true
factions.vote.list: true
factions.vote.show: true
factions.vote.create: true
factions.vote.remove: true
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factions.warp: true
factions.warp.go: true
factions.warp.list: true
factions.warp.add: true
factions.warp.remove: true
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factions.config: true
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factions.clean: true
factions.version: true
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# -------------------------------------------- #
# KITS
# -------------------------------------------- #
factions.kit.op:
default: op
children:
factions.*: true
factions.kit.rank3:
default: false
children:
factions.kit.rank2: true
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factions.moneyconvert: true
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factions.config: true
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factions.clean: true
factions.kit.rank2:
default: false
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children:
factions.kit.rank1: true
factions.powerboost.faction.add: true
factions.powerboost.faction.multiply: true
factions.powerboost.faction.set: true
factions.powerboost.faction.take: true
factions.powerboost.player.add: true
factions.powerboost.player.multiply: true
factions.powerboost.player.set: true
factions.powerboost.player.take: true
factions.join.others: true
factions.leader.any: true
factions.officer.any: true
New "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction. Some further info display to go with this feature is yet to come, and further testing for possible bugs is also needed. Related info: New FPerm "ACCESS" which is granted to faction leaders and officers by default. This FPerm allows you to bypass access restrictions throughout your faction territory, and (along with the "factions.access" Bukkit permission below) allows you to change access settings for any chunk owned by your faction. New permissions: factions.access - Ability to grant territory access for your faction, if you have the proper "ACCESS" FPerm (defaults to leaders and officers only). Added to factions.kit.halfplayer permission kit. factions.access.any - Ability to grant territory access for any faction on the server. Added to factions.kit.mod permission kit. factions.access.view - Ability to view territory access info for your own faction. Added to factions.kit.halfplayer permission kit. New command: /f access [view|p|f|player|faction=view] [name=you] - view or change the access information for the chunk you are in. If "view" or nothing is specified, it will simply display the info. If "p" or "player" is specified, a player will be granted access, or removed from the list if they were already granted access. If "f" or "faction" is specified, the same will be done for the specified faction. The name defaults to yourself or your faction if not specified. If your own faction is specified, you will toggle restricted access for the chunk so that normal faction members can be denied access, unless they are in the access list. Examples: /f access - view access list, if in your own territory /f access p SomePlayer - grant access to player "SomePlayer" for the current chunk, or remove them from the access list if already there /f access f - toggle restricted access for the current chunk (since faction name isn't specified, uses your own faction), assuming you're in your own factions territory
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factions.access.any: true
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factions.fly.other: true
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factions.setpower: true
factions.kit.rank1:
default: false
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children:
factions.kit.rank0: true
factions.override: true
factions.invite.list.other: true
factions.kit.rank0:
default: false
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children:
New "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction. Some further info display to go with this feature is yet to come, and further testing for possible bugs is also needed. Related info: New FPerm "ACCESS" which is granted to faction leaders and officers by default. This FPerm allows you to bypass access restrictions throughout your faction territory, and (along with the "factions.access" Bukkit permission below) allows you to change access settings for any chunk owned by your faction. New permissions: factions.access - Ability to grant territory access for your faction, if you have the proper "ACCESS" FPerm (defaults to leaders and officers only). Added to factions.kit.halfplayer permission kit. factions.access.any - Ability to grant territory access for any faction on the server. Added to factions.kit.mod permission kit. factions.access.view - Ability to view territory access info for your own faction. Added to factions.kit.halfplayer permission kit. New command: /f access [view|p|f|player|faction=view] [name=you] - view or change the access information for the chunk you are in. If "view" or nothing is specified, it will simply display the info. If "p" or "player" is specified, a player will be granted access, or removed from the list if they were already granted access. If "f" or "faction" is specified, the same will be done for the specified faction. The name defaults to yourself or your faction if not specified. If your own faction is specified, you will toggle restricted access for the chunk so that normal faction members can be denied access, unless they are in the access list. Examples: /f access - view access list, if in your own territory /f access p SomePlayer - grant access to player "SomePlayer" for the current chunk, or remove them from the access list if already there /f access f - toggle restricted access for the current chunk (since faction name isn't specified, uses your own faction), assuming you're in your own factions territory
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factions.access: true
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factions.access.deny: true
factions.access.deny.one: true
factions.access.deny.fill: true
factions.access.deny.square: true
factions.access.deny.circle: true
factions.access.grant: true
factions.access.grant.one: true
factions.access.grant.fill: true
factions.access.grant.square: true
factions.access.grant.circle: true
factions.access.inspect: true
New "access" system to replace old ownership system. Access can be granted to build, destroy, and fully interact within any chunk for specific players or factions. Access can also optionally be denied to normal members of the host faction. Some further info display to go with this feature is yet to come, and further testing for possible bugs is also needed. Related info: New FPerm "ACCESS" which is granted to faction leaders and officers by default. This FPerm allows you to bypass access restrictions throughout your faction territory, and (along with the "factions.access" Bukkit permission below) allows you to change access settings for any chunk owned by your faction. New permissions: factions.access - Ability to grant territory access for your faction, if you have the proper "ACCESS" FPerm (defaults to leaders and officers only). Added to factions.kit.halfplayer permission kit. factions.access.any - Ability to grant territory access for any faction on the server. Added to factions.kit.mod permission kit. factions.access.view - Ability to view territory access info for your own faction. Added to factions.kit.halfplayer permission kit. New command: /f access [view|p|f|player|faction=view] [name=you] - view or change the access information for the chunk you are in. If "view" or nothing is specified, it will simply display the info. If "p" or "player" is specified, a player will be granted access, or removed from the list if they were already granted access. If "f" or "faction" is specified, the same will be done for the specified faction. The name defaults to yourself or your faction if not specified. If your own faction is specified, you will toggle restricted access for the chunk so that normal faction members can be denied access, unless they are in the access list. Examples: /f access - view access list, if in your own territory /f access p SomePlayer - grant access to player "SomePlayer" for the current chunk, or remove them from the access list if already there /f access f - toggle restricted access for the current chunk (since faction name isn't specified, uses your own faction), assuming you're in your own factions territory
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factions.access.view: true
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factions.basecommand: true
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factions.claim: true
factions.claim.one: true
factions.claim.auto: true
factions.claim.fill: true
factions.claim.square: true
factions.claim.circle: true
factions.claim.all: true
factions.create: true
factions.demote: true
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factions.description: true
factions.disband: true
factions.documentation: true
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factions.documentation.flags: true
factions.documentation.perms: true
factions.documentation.power: true
factions.documentation.ranks: true
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factions.documentation.warps: true
factions.expansions: true
factions.faction: true
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factions.flag: true
factions.flag.list: true
factions.flag.set: true
factions.flag.show: true
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factions.fly: true
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factions.home: true
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factions.invite: true
factions.invite.list: true
factions.invite.add: true
factions.invite.remove: true
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factions.join: true
factions.kick: true
factions.leader: true
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factions.leave: true
factions.list: true
factions.map: true
factions.money: true
factions.money.balance: true
factions.money.balance.any: true
factions.money.deposit: true
factions.money.f2f: true
factions.money.f2p: true
factions.money.p2f: true
factions.money.withdraw: true
2014-10-02 16:12:16 +02:00
factions.motd: true
factions.officer: true
2011-10-09 21:57:43 +02:00
factions.open: true
factions.perm: true
factions.perm.list: true
factions.perm.set: true
factions.perm.show: true
2018-12-30 10:25:21 +01:00
factions.perm.view: true
factions.perm.viewall: true
factions.player: true
factions.promote: true
2017-03-15 18:22:17 +01:00
factions.powerboost: true
factions.powerboost.faction: true
factions.powerboost.faction.show: true
2017-03-15 18:22:17 +01:00
factions.powerboost.player: true
factions.powerboost.player.show: true
2014-12-28 17:22:53 +01:00
factions.rank: true
factions.rank.show: true
2018-12-21 02:41:42 +01:00
factions.rank.set: true
factions.rank.list: true
factions.rank.edit: true
factions.rank.edit.create: true
factions.rank.edit.name: true
factions.rank.edit.prefix: true
factions.rank.edit.priority: true
factions.rank.edit.delete: true
2011-10-09 21:57:43 +02:00
factions.relation: true
2016-02-25 09:48:02 +01:00
factions.relation.list: true
factions.relation.set: true
factions.relation.wishes: true
2012-01-28 19:49:01 +01:00
factions.seechunk: true
2014-10-08 09:24:03 +02:00
factions.seechunkold: true
2011-10-09 21:57:43 +02:00
factions.sethome: true
2015-01-25 00:13:19 +01:00
factions.status: true
2019-08-11 16:12:50 +02:00
factions.tax: true
factions.tax.faction: true
factions.tax.player: true
factions.tax.run: true
factions.tax.set: true
factions.name: true
2011-10-09 21:57:43 +02:00
factions.title: true
2013-04-25 16:54:55 +02:00
factions.title.color: true
2015-08-28 09:00:24 +02:00
factions.territorytitles: true
2019-01-27 20:29:52 +01:00
factions.top: true
2014-11-19 10:30:44 +01:00
factions.unclaim: true
factions.unclaim.one: true
factions.unclaim.auto: true
factions.unclaim.fill: true
factions.unclaim.square: true
factions.unclaim.circle: true
factions.unclaim.all: true
2014-09-18 13:41:20 +02:00
factions.unsethome: true
2015-08-28 10:42:40 +02:00
factions.unstuck: true
2019-01-19 19:27:54 +01:00
factions.vote: true
factions.vote.do: true
factions.vote.list: true
factions.vote.show: true
factions.vote.create: true
factions.vote.remove: true
2019-01-26 15:04:47 +01:00
factions.warp: true
factions.warp.go: true
factions.warp.list: true
factions.warp.add: true
factions.warp.remove: true
factions.version: true
factions.kit.default:
default: true
children:
2014-12-28 17:22:53 +01:00
factions.kit.rank0: true