Merge pull request #197 from alkarinv/master
Added a new Factions event for power loss
This commit is contained in:
commit
0948800678
78
src/com/massivecraft/factions/event/PowerLossEvent.java
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78
src/com/massivecraft/factions/event/PowerLossEvent.java
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@ -0,0 +1,78 @@
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package com.massivecraft.factions.event;
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import src.com.massivecraft.factions.FPlayer;
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import src.com.massivecraft.factions.Faction;
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public class PowerLossEvent extends Event implements Cancellable
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{
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private static final HandlerList handlers = new HandlerList();
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private boolean cancelled;
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private Faction faction;
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private FPlayer fplayer;
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private String message;
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public PowerLossEvent(Faction f, FPlayer p)
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{
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cancelled = false;
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faction = f;
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fplayer = p;
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}
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@Override
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public HandlerList getHandlers()
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{
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return handlers;
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}
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public static HandlerList getHandlerList()
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{
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return handlers;
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}
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public Faction getFaction()
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{
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return faction;
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}
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public String getFactionId()
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{
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return faction.getId();
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}
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public String getFactionTag()
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{
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return faction.getTag();
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}
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public FPlayer getFPlayer()
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{
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return fplayer;
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}
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public Player getPlayer()
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{
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return fplayer.getPlayer();
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}
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public String getMessage() {
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return message;
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}
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public void setMessage(String message) {
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this.message = message;
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}
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@Override
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public boolean isCancelled()
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{
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return cancelled;
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}
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@Override
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public void setCancelled(boolean c)
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{
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this.cancelled = c;
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}
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}
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@ -1,14 +1,15 @@
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package com.massivecraft.factions.listeners;
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import java.text.MessageFormat;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.LinkedHashSet;
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import java.util.List;
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import java.text.MessageFormat;
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import java.util.Set;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Enderman;
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@ -44,6 +45,8 @@ import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayers;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.event.PowerLossEvent;
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import com.massivecraft.factions.listeners.FactionsBlockListener;
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import com.massivecraft.factions.struct.FFlag;
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import com.massivecraft.factions.struct.Rel;
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import com.massivecraft.factions.util.MiscUtil;
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@ -57,6 +60,7 @@ public class FactionsEntityListener implements Listener
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this.p = p;
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onEntityDeath(EntityDeathEvent event)
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{
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@ -66,28 +70,43 @@ public class FactionsEntityListener implements Listener
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Player player = (Player) entity;
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FPlayer fplayer = FPlayers.i.get(player);
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Faction faction = Board.getFactionAt(new FLocation(player.getLocation()));
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PowerLossEvent powerLossEvent = new PowerLossEvent(faction,fplayer);
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// Check for no power loss conditions
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if ( ! faction.getFlag(FFlag.POWERLOSS))
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{
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fplayer.msg("<i>You didn't lose any power since the territory you died in works that way.");
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return;
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powerLossEvent.setMessage("<i>You didn't lose any power since the territory you died in works that way.");
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powerLossEvent.setCancelled(true);
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}
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if (Conf.worldsNoPowerLoss.contains(player.getWorld().getName()))
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else if (Conf.worldsNoPowerLoss.contains(player.getWorld().getName()))
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{
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fplayer.msg("<i>You didn't lose any power due to the world you died in.");
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return;
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powerLossEvent.setMessage("<i>You didn't lose any power due to the world you died in.");
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powerLossEvent.setCancelled(true);
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}
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else {
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powerLossEvent.setMessage("<i>Your power is now <h>%d / %d");
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}
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// call Event
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Bukkit.getPluginManager().callEvent(powerLossEvent);
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// Call player onDeath if the event is not cancelled
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if(!powerLossEvent.isCancelled())
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{
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fplayer.onDeath();
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}
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// Send the message from the powerLossEvent
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final String msg = powerLossEvent.getMessage();
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if (msg != null && !msg.isEmpty())
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{
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fplayer.msg(msg,fplayer.getPowerRounded(),fplayer.getPowerMaxRounded());
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}
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fplayer.onDeath();
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fplayer.msg("<i>Your power is now <h>"+fplayer.getPowerRounded()+" / "+fplayer.getPowerMaxRounded());
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onEntityDamage(EntityDamageEvent event)
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{
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if (event.isCancelled()) return;
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if (event instanceof EntityDamageByEntityEvent)
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{
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EntityDamageByEntityEvent sub = (EntityDamageByEntityEvent)event;
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@ -154,7 +173,7 @@ public class FactionsEntityListener implements Listener
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public void onEntityCombustByEntity(EntityCombustByEntityEvent event)
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{
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if (event.isCancelled()) return;
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EntityDamageByEntityEvent sub = new EntityDamageByEntityEvent(event.getCombuster(), event.getEntity(), EntityDamageEvent.DamageCause.FIRE, 0);
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if ( ! this.canDamagerHurtDamagee(sub, false))
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event.setCancelled(true);
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@ -208,14 +227,14 @@ public class FactionsEntityListener implements Listener
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Entity damager = sub.getDamager();
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Entity damagee = sub.getEntity();
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int damage = sub.getDamage();
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if ( ! (damagee instanceof Player)) return true;
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FPlayer defender = FPlayers.i.get((Player)damagee);
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if (defender == null || defender.getPlayer() == null)
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return true;
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Location defenderLoc = defender.getPlayer().getLocation();
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Faction defLocFaction = Board.getFactionAt(new FLocation(defenderLoc));
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@ -228,7 +247,7 @@ public class FactionsEntityListener implements Listener
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return true;
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// Players can not take attack damage in a SafeZone, or possibly peaceful territory
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if (defLocFaction.getFlag(FFlag.PVP) == false)
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{
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if (damager instanceof Player)
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@ -242,12 +261,12 @@ public class FactionsEntityListener implements Listener
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}
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return defLocFaction.getFlag(FFlag.MONSTERS);
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}
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if ( ! (damager instanceof Player))
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return true;
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FPlayer attacker = FPlayers.i.get((Player)damager);
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if (attacker == null || attacker.getPlayer() == null)
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return true;
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@ -258,9 +277,9 @@ public class FactionsEntityListener implements Listener
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if (notify) attacker.msg("<i>You can't hurt other players for " + Conf.noPVPDamageToOthersForXSecondsAfterLogin + " seconds after logging in.");
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return false;
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}
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Faction locFaction = Board.getFactionAt(new FLocation(attacker));
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// so we know from above that the defender isn't in a safezone... what about the attacker, sneaky dog that he might be?
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if (locFaction.getFlag(FFlag.PVP) == false)
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{
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@ -273,7 +292,7 @@ public class FactionsEntityListener implements Listener
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Faction defendFaction = defender.getFaction();
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Faction attackFaction = attacker.getFaction();
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if (attackFaction.isNone() && Conf.disablePVPForFactionlessPlayers)
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{
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if (notify) attacker.msg("<i>You can't hurt other players until you join a faction.");
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@ -292,16 +311,16 @@ public class FactionsEntityListener implements Listener
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return false;
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}
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}
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Rel relation = defendFaction.getRelationTo(attackFaction);
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// Check the relation
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if (defender.hasFaction() && relation.isAtLeast(Conf.friendlyFireFromRel) && defLocFaction.getFlag(FFlag.FRIENDLYFIRE) == false)
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{
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if (notify) attacker.msg("<i>You can't hurt %s<i>.", relation.getDescPlayerMany());
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return false;
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}
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// You can not hurt neutrals in their own territory.
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boolean ownTerritory = defender.isInOwnTerritory();
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if (defender.hasFaction() && ownTerritory && relation == Rel.NEUTRAL)
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@ -313,13 +332,13 @@ public class FactionsEntityListener implements Listener
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}
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return false;
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}
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// Damage will be dealt. However check if the damage should be reduced.
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if (damage > 0.0 && defender.hasFaction() && ownTerritory && Conf.territoryShieldFactor > 0)
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{
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int newDamage = (int)Math.ceil(damage * (1D - Conf.territoryShieldFactor));
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sub.setDamage(newDamage);
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// Send message
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if (notify)
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{
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@ -327,42 +346,42 @@ public class FactionsEntityListener implements Listener
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defender.msg("<i>Enemy damage reduced by <rose>%s<i>.", perc);
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}
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}
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return true;
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onCreatureSpawn(CreatureSpawnEvent event)
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{
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if (event.isCancelled()) return;
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if (event.getLocation() == null) return;
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FLocation floc = new FLocation(event.getLocation());
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Faction faction = Board.getFactionAt(floc);
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if (faction.getFlag(FFlag.MONSTERS)) return;
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if ( ! Conf.monsters.contains(event.getEntityType())) return;
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event.setCancelled(true);
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void onEntityTarget(EntityTargetEvent event)
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{
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if (event.isCancelled()) return;
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// if there is a target
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Entity target = event.getTarget();
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if (target == null) return;
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// We are interested in blocking targeting for certain mobs:
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if ( ! Conf.monsters.contains(MiscUtil.creatureTypeFromEntity(event.getEntity()))) return;
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FLocation floc = new FLocation(target.getLocation());
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Faction faction = Board.getFactionAt(floc);
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if (faction.getFlag(FFlag.MONSTERS)) return;
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event.setCancelled(true);
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}
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@ -421,7 +440,7 @@ public class FactionsEntityListener implements Listener
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FLocation floc = new FLocation(event.getBlock());
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Faction faction = Board.getFactionAt(floc);
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if (entity instanceof Enderman)
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{
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if ( ! faction.getFlag(FFlag.ENDERGRIEF))
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