Territory info using 1.8 Titles.
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15dab6e5f7
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@ -691,12 +691,17 @@ public class EngineMain extends EngineAbstract
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}
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else if (factionFrom != factionTo)
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{
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String msg = Txt.parse("<i>") + " ~ " + factionTo.getName(mplayer);
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if (factionTo.hasDescription())
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if (this.isTerritoryInfoUsingScreen())
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{
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msg += " - " + factionTo.getDescription();
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String maintitle = parseTerritoryInfo(MConf.get().territoryInfoScreenMaintitle, mplayer, factionTo);
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String subtitle = parseTerritoryInfo(MConf.get().territoryInfoScreenSubtitle, mplayer, factionTo);
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Mixin.sendTitleMessage(player, MConf.get().territoryInfoScreenTicksIn, MConf.get().territoryInfoScreenTicksStay, MConf.get().territoryInfoScreenTicksOut, maintitle, subtitle);
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}
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else
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{
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String message = parseTerritoryInfo(MConf.get().territoryInfoChat, mplayer, factionTo);
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player.sendMessage(message);
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}
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player.sendMessage(msg);
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}
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// Show access level message if it changed.
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@ -706,7 +711,7 @@ public class EngineMain extends EngineAbstract
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TerritoryAccess accessTo = BoardColl.get().getTerritoryAccessAt(chunkTo);
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Boolean hasTerritoryAccessTo = accessTo.hasTerritoryAccess(mplayer);
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if (!MUtil.equals(hasTerritoryAccessFrom, hasTerritoryAccessTo))
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if ( ! MUtil.equals(hasTerritoryAccessFrom, hasTerritoryAccessTo))
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{
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if (hasTerritoryAccessTo == null)
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{
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@ -723,6 +728,24 @@ public class EngineMain extends EngineAbstract
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}
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}
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public String parseTerritoryInfo(String string, MPlayer mplayer, Faction faction)
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{
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string = Txt.parse(string);
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string = string.replace("{name}", faction.getName());
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string = string.replace("{relcolor}", faction.getColorTo(mplayer).toString());
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string = string.replace("{desc}", faction.getDescription());
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return string;
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}
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public boolean isTerritoryInfoUsingScreen()
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{
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if ( ! MConf.get().territoryInfoUseScreen) return false;
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if ( ! Mixin.isTitlesAvailable()) return false;
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return true;
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}
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// -------------------------------------------- //
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// CHUNK CHANGE: AUTO CLAIM
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// -------------------------------------------- //
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@ -266,6 +266,20 @@ public class MConf extends Entity<MConf>
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// Choose between: LOWEST, LOW, NORMAL, HIGH, HIGHEST and MONITOR.
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public EventPriority homesTeleportToOnDeathPriority = EventPriority.NORMAL;
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// -------------------------------------------- //
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// TERRITORY INFO
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// -------------------------------------------- //
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public boolean territoryInfoUseScreen = true;
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public String territoryInfoScreenMaintitle = "{relcolor}{name}";
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public String territoryInfoScreenSubtitle = "<i>{desc}";
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public int territoryInfoScreenTicksIn = 5;
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public int territoryInfoScreenTicksStay = 60;
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public int territoryInfoScreenTicksOut = 5;
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public String territoryInfoChat = "<i> ~ {relcolor}{name} <i>{desc}";
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// -------------------------------------------- //
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// ASSORTED
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// -------------------------------------------- //
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