Updated rank commads
Updated rank command after feedback from Cayorion. SHould we use role or rank?
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d463d378b4
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@ -1,5 +1,8 @@
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package com.massivecraft.factions.cmd;
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import java.util.List;
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import com.massivecraft.factions.Factions;
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import com.massivecraft.factions.Perm;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.cmd.arg.ARMPlayer;
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@ -9,8 +12,10 @@ import com.massivecraft.factions.entity.MConf;
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import com.massivecraft.factions.entity.MFlag;
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import com.massivecraft.factions.entity.MPlayer;
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import com.massivecraft.factions.entity.MPlayerColl;
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import com.massivecraft.factions.util.RelationUtil;
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import com.massivecraft.factions.event.EventFactionsRankChange;
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import com.massivecraft.massivecore.cmd.req.ReqHasPerm;
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import com.massivecraft.massivecore.util.IdUtil;
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import com.massivecraft.massivecore.util.MUtil;
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import com.massivecraft.massivecore.util.Txt;
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public class CmdFactionsRank extends FactionsCommand
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@ -19,7 +24,7 @@ public class CmdFactionsRank extends FactionsCommand
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// CONSTANTS
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// -------------------------------------------- //
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// The rank required to do any rank changes
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// The rank required to do any rank changes.
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final static Rel rankReq = Rel.OFFICER;
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// -------------------------------------------- //
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@ -32,8 +37,8 @@ public class CmdFactionsRank extends FactionsCommand
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private MPlayer target = null;
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// Roles
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private Rel senderRole = null;
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private Rel targetRole = null;
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private Rel senderRank = null;
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private Rel targetRank = null;
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private Rel rank = null;
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// -------------------------------------------- //
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@ -43,7 +48,7 @@ public class CmdFactionsRank extends FactionsCommand
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public CmdFactionsRank()
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{
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// Aliases
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this.addAliases("r","rank");
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this.addAliases("rank");
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// Args
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this.addOptionalArg("player", "you");
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@ -77,7 +82,7 @@ public class CmdFactionsRank extends FactionsCommand
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return;
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}
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// Permission check
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// Permission check.
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if ( ! Perm.RANK_ACTION.has(sender, true))
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{
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return;
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@ -95,16 +100,16 @@ public class CmdFactionsRank extends FactionsCommand
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return;
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}
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// Should we fire an event when rank is changed?
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// Currently we don't.
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EventFactionsRankChange event = new EventFactionsRankChange(sender, target, rank);
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event.run();
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if (event.isCancelled()) return;
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rank = event.getNewRank();
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// Change the rank
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// Change the rank.
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this.changeRank();
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}
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// This is always run after performing a MassiveCommand.
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// It might be a bit hacky, but is easier than adding a line of code at every return statement.
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// Sometimes it is nice to know the exact mechanics of MassiveCore.
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@Override
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public void unsetSenderVars()
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{
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@ -118,7 +123,7 @@ public class CmdFactionsRank extends FactionsCommand
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private boolean registerFields()
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{
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// Getting the target and faction
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// Getting the target and faction.
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target = this.arg(0, ARMPlayer.getAny(), msender);
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if (null == target) return false;
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targetFaction = target.getFaction();
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@ -130,9 +135,9 @@ public class CmdFactionsRank extends FactionsCommand
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if (null == rank) return false;
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}
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// Roles/ranks
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senderRole = msender.getRole();
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targetRole = target.getRole();
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// Ranks
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senderRank = msender.getRole();
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targetRank = target.getRole();
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return true;
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}
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@ -142,75 +147,84 @@ public class CmdFactionsRank extends FactionsCommand
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targetFaction = null;
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target = null;
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senderRole = null;
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targetRole = null;
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senderRank = null;
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targetRank = null;
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rank = null;
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}
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private void showRank()
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{
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String name = target.describeTo(msender) + (target == msender ? "r" : "'s");
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msg(Txt.parse("%s <i>rank is %s", name, target.getColorTo(msender)+Txt.getNicedEnum(target.getRole())));
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String targetName = target.describeTo(msender, true);
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String isAre = target == msender ? "are" : "is";
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String theAan = targetRank == Rel.LEADER ? "the" : Txt.aan(targetRank.name());
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String rankName = Txt.getNicedEnum(targetRank).toLowerCase();
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String ofIn = targetRank == Rel.LEADER ? "of" : "in";
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String factionName = targetFaction.describeTo(msender, true);
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if (targetFaction == msenderFaction)
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{
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factionName = factionName.toLowerCase();
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}
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msg("%s <i>%s %s <h>%s <i>%s %s<i>.", targetName, isAre, theAan, rankName, ofIn, factionName);
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}
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private boolean isPlayerAllowed()
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{
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// People with permission don't follow the normal rules
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// People with permission don't follow the normal rules.
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if (msender.isUsingAdminMode())
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{
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return true;
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}
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// If somone gets the leadership of wilderness (Which has happened before)
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// We can at least try to limit their powers
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// If somone gets the leadership of wilderness (Which has happened before).
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// We can at least try to limit their powers.
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if (targetFaction.isNone())
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{
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msg("<b>Wilderness doesn't use ranks sorry :(");
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msg("%s <b>doesn't use ranks sorry :(", targetFaction.getName() );
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return false;
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}
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if (targetFaction != msenderFaction)
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{
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// Don't change ranks outside of your faction
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msg(Txt.parse("%s <b>is not in the same faction as you", target.describeTo(msender)));
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// Don't change ranks outside of your faction.
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msg("%s <b>is not in the same faction as you.", target.describeTo(msender));
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return false;
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}
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if (target == msender)
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{
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// Don't change your own rank
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// Don't change your own rank.
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msg("<b>The target player mustn't be yourself.");
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return false;
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}
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if (senderRole.isLessThan(rankReq))
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if (senderRank.isLessThan(rankReq))
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{
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// You need a specific rank to change ranks
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msg(Txt.parse("<b>You must be %s or higher to change ranks",Txt.getNicedEnum(rankReq).toLowerCase()));
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// You need a specific rank to change ranks.
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msg("<b>You must be %s or higher to change ranks.", Txt.getNicedEnum(rankReq).toLowerCase());
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return false;
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}
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// The following two if statements could be merged.
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// But isn't for the sake of nicer error messages.
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if (senderRole == targetRole)
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if (senderRank == targetRank)
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{
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// You can't change someones rank if it is equal to yours
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msg(Txt.parse("<b>%s can't manage eachother",Txt.getNicedEnum(rankReq)+"s"));
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// You can't change someones rank if it is equal to yours.
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msg("<b>%s can't manage eachother.", Txt.getNicedEnum(rankReq)+"s");
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return false;
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}
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if (senderRole.isLessThan(targetRole))
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if (senderRank.isLessThan(targetRank))
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{
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// You can't change someones rank if it is higher than yours
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msg(Txt.parse("<b>You can't manage people higher ranked than you"));
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// You can't change someones rank if it is higher than yours.
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msg("<b>You can't manage people of higher rank.");
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return false;
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}
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if (senderRole.isAtMost(rank) && senderRole != Rel.LEADER)
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if (senderRank.isAtMost(rank) && senderRank != Rel.LEADER)
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{
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// You can't set ranks equal to or higer than your own. Unless you are the leader
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msg("<b>You can't set ranks higher than or equal to your own");
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// You can't set ranks equal to or higer than your own. Unless you are the leader.
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msg("<b>You can't set ranks higher than or equal to your own.");
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return false;
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}
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@ -223,21 +237,21 @@ public class CmdFactionsRank extends FactionsCommand
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// Just a nice msg. It would however be caught by an if statement below.
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if (target.getRole() == Rel.RECRUIT && arg(1).equalsIgnoreCase("demote"))
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{
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msg("<b>You can't demote a recruit");
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msg("%s <b>is already recruit.", target.describeTo(msender));
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return false;
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}
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// Just a nice msg. It would however be caught by an if statement below.
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if (target.getRole() == Rel.LEADER && arg(1).equalsIgnoreCase("promote"))
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{
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msg("<b>You can't promote the leader");
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msg("%s <b>is already leader.", target.describeTo(msender));
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return false;
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}
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// There must be a change, else it is all waste of time.
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if (target.getRole() == rank)
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{
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msg("<b>Player already has that rank");
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msg("%s <b>already has that rank.", target.describeTo(msender));
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return false;
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}
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@ -259,24 +273,24 @@ public class CmdFactionsRank extends FactionsCommand
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private void changeRankLeader()
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{
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// If there is a current leader. Demote & inform them
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// If there is a current leader. Demote & inform them.
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MPlayer targetFactionCurrentLeader = targetFaction.getLeader();
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if (targetFactionCurrentLeader != null)
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{
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// Inform & demote the old leader
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// Inform & demote the old leader.
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targetFactionCurrentLeader.setRole(Rel.OFFICER);
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if (targetFactionCurrentLeader != msender)
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{
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// They kinda know if they fired the command themself
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// They kinda know if they fired the command themself.
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targetFactionCurrentLeader.msg("<i>You have been demoted from the position of faction leader by %s<i>.", msender.describeTo(targetFactionCurrentLeader, true));
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}
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}
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// Inform & promote the new leader
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// Inform & promote the new leader.
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target.setRole(Rel.LEADER);
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if (target != msender)
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{
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// They kinda know if they fired the command themself
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// They kinda know if they fired the command themself.
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target.msg("<i>You have been promoted to the position of faction leader by %s<i>.", msender.describeTo(target, true));
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}
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@ -284,28 +298,49 @@ public class CmdFactionsRank extends FactionsCommand
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msg("<i>You have promoted %s<i> to the position of faction leader.", target.describeTo(msender, true));
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// Inform everyone
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for (MPlayer mplayer : MPlayerColl.get().getAllOnline())
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for (MPlayer recipient : MPlayerColl.get().getAllOnline())
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{
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String changerName = senderIsConsole ? "A server admin" : RelationUtil.describeThatToMe(msender, mplayer, true);
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mplayer.msg("%s<i> gave %s<i> the leadership of %s<i>.", changerName, target.describeTo(mplayer), targetFaction.describeTo(mplayer));
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String changerName = senderIsConsole ? "A server admin" : msender.describeTo(recipient);
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recipient.msg("%s<i> gave %s<i> the leadership of %s<i>.", changerName, target.describeTo(recipient), targetFaction.describeTo(recipient));
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}
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}
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private void changeRankOther()
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{
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// If the target is currently the leader and faction isn't permanent...
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if (targetRole == Rel.LEADER && (!MConf.get().permanentFactionsDisableLeaderPromotion || !targetFaction.getFlag(MFlag.ID_PERMANENT)))
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if (targetRank == Rel.LEADER && !MConf.get().permanentFactionsDisableLeaderPromotion && targetFaction.getFlag(MFlag.ID_PERMANENT))
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{
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// ...we must promote a new one
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// ...we must promote a new one.
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targetFaction.promoteNewLeader();
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}
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// But if still no leader exists...
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if (targetFaction.getLeader() == null && ! targetFaction.getFlag(MFlag.ID_PERMANENT))
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{
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// ...we will disband it.
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// I'm kinda lazy, so I just make the console perform the command.
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Factions.get().getOuterCmdFactions().cmdFactionsDisband.execute(IdUtil.getConsole(), MUtil.list( targetFaction.getName() ));
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}
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List<MPlayer> recipients = targetFaction.getMPlayers();
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if ( ! recipients.contains(msender))
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{
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recipients.add(msender);
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}
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// Were they demoted or promoted?
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String change = (rank.isLessThan(targetRole) ? "demoted" : "promoted");
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String change = (rank.isLessThan(targetRank) ? "demoted" : "promoted");
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// The rank will be set before the msg, so they have the appropriate prefix.
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target.setRole(rank);
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String oldRankName = Txt.getNicedEnum(targetRank).toLowerCase();
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String rankName = Txt.getNicedEnum(rank).toLowerCase();
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msenderFaction.msg("%s<i> was %s to being %s %s in your faction.", target.describeTo(msenderFaction, true), change, Txt.aan(rankName), rankName);
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for(MPlayer recipient : recipients)
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{
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String targetName = target.describeTo(recipient, true);
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String wasWere = recipient == target ? "were" : "was";
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recipient.msg("%s<i> %s %s from %s to <h>%s <i>in %s<i>.", targetName, wasWere, change, oldRankName, rankName, targetFaction.describeTo(msender));
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}
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}
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}
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@ -0,0 +1,40 @@
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package com.massivecraft.factions.event;
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import org.bukkit.command.CommandSender;
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import org.bukkit.event.HandlerList;
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import com.massivecraft.factions.Rel;
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import com.massivecraft.factions.entity.MPlayer;
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public class EventFactionsRankChange extends EventFactionsAbstractSender
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{
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// -------------------------------------------- //
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// REQUIRED EVENT CODE
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// -------------------------------------------- //
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private static final HandlerList handlers = new HandlerList();
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@Override public HandlerList getHandlers() { return handlers; }
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public static HandlerList getHandlerList() { return handlers; }
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// -------------------------------------------- //
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// FIELDS
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// -------------------------------------------- //
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private final MPlayer mplayer;
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public MPlayer getMPlayer() { return this.mplayer; }
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private Rel newRank;
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public Rel getNewRank() { return this.newRank; }
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public void setNewRank(Rel newRole) { this.newRank = newRole; }
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// -------------------------------------------- //
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// CONSTRUCT
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// -------------------------------------------- //
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public EventFactionsRankChange(CommandSender sender, MPlayer mplayer, Rel newRank)
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{
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super(sender);
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this.mplayer = mplayer;
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this.newRank = newRank;
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}
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}
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