Brettflan
19b9bffc43
New conf.json setting "permanentFactionsDisableLeaderPromotion" (default false) which, if enabled, will circumvent the promotion routine for permanent factions so that they can exist without a faction leader, only regular members and/or officers.
2012-01-18 21:21:26 -06:00
Brettflan
a330931cd5
New conf.json setting "econClaimUnconnectedFee" (default 0.0), which can be set as an additional economic cost for claiming land which is not connected to existing claims. This additional cost is only added if the faction has at least 1 existing claim somewhere in the current world, and is added to the cost after all other calculations are done.
...
This fee is not refunded from unclaiming land or even considered in actual land values.
2012-01-18 21:10:40 -06:00
Brettflan
bc40f3b751
Server admins can now promote or demote any member of any faction to/from faction leader or officer using the existing /f leader and /f officer commands, with two new permissions added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
...
Also, a couple more minor bugfixes are included for /f home payment giving the wrong message, player/faction descriptions being wrong for console messages, and potential NPE in new faction leader promotion routine if faction was permanent with no current leader.
New permissions:
factions.leader.any - allows use of /f leader on any player in any faction
factions officer.any - allows use of /f officer on any player in any faction
factions.join.any - allows player to join any faction, bypassing invitation process for closed factions (the same as players with /f bypass enabled can do)
2012-01-18 06:01:50 -06:00
Brettflan
46d7e9f4c5
self-inflicted damage (such as ender pearl usage) is no longer prevented with a message like "you cannot hurt you"
2012-01-17 02:56:38 -06:00
Brettflan
8142e1c28f
improved TNT exploit prevention
...
Now, canceled exploit attempts don't injure players or mobs as if the TNT had successfully exploded, and if it's the case of an existing TNT block which a redstone torch is attempted to be placed next to, it no longer drops a free TNT item. In that case, the existing TNT block is still destroyed itself, but... oh well, it's close enough to perfect.
2012-01-17 01:57:16 -06:00
Brettflan
2a9b475012
Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
...
Vault: http://dev.bukkit.org/server-mods/vault/
Note: for proper faction bank support, if you're using iCo5 or EssentialsEco, I recommend waiting for Vault 1.2.5 to be released which addresses faction account creation issues related to those.
2012-01-16 19:38:14 -06:00
Brettflan
de14985d1e
(courtesy of patrickfreed) LWC Chest Protection Integration
...
When a claimed territory is captured by another Faction, all LWC chests that are not occupied by members of the person who is claiming the territory's faction lose their protection.
2012-01-15 12:41:33 -06:00
Brettflan
c19f3405bf
when redstone torches or TNT were attempted to be placed in protected territory but prevented, it could previously still trigger a TNT explosion due to a longstanding unfixed CraftBukkit exploit. A workaround is now in place to prevent this, and any such attempts are logged and announced to everyone on the server.
...
For reference: https://bukkit.atlassian.net/browse/BUKKIT-89
2012-01-15 11:41:14 -06:00
Brettflan
e8baaa2460
Minor tweaks to chatspy, added it to /f help
2012-01-15 01:41:03 -06:00
Brett Flannigan
9ff68301e5
Merge pull request #60 from eXeC64/spy
...
Added chat spy feature for admins
2012-01-14 22:58:39 -08:00
Brettflan
8027e87078
Errors loading conf.json are handled better now, allowing Factions to continue on to loading board.json instead of losing it
...
Also, the bad conf.json file is backed up to conf.json_bad so it can potentially be recovered
2012-01-13 05:48:03 -06:00
Brettflan
47ba56de9e
Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup
...
INTEGRATION NOTE: getFPlayers() and getFPlayersWhereOnline(boolean online) now return Set<FPlayer> instead of ArrayList<FPlayer>, so other plugins which hook into those methods will probably need to be updated.
2012-01-13 03:46:31 -06:00
Brettflan
4b4d26ed29
updated the map orientation to match the new compass north orientation
2012-01-13 03:18:34 -06:00
Brettflan
23f55ee753
/f list sorting method performance boost
2012-01-11 19:11:10 -06:00
Brettflan
78a62bc25c
Updated /f map compass to use new official north
2012-01-11 18:19:31 -06:00
Brettflan
65f16b74bd
Players auto-removed due to inactivity or due to being banned now have their data deleted immediately; this should fix the log spam of the same players repeatedly being marked for deletion
2012-01-09 21:37:16 -06:00
Brettflan
1c918ad52e
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-01-07 15:57:01 -06:00
Brettflan
324455cdde
fix for potential infinite loop when cleaning data
...
As reported:
at com.massivecraft.factions.Factions.get(Factions.java:99)
at com.massivecraft.factions.FPlayer.getFaction(FPlayer.java:43)
at com.massivecraft.factions.integration.SpoutFeatures.updateSingle(SpoutFeatures.java:218)
at com.massivecraft.factions.integration.SpoutFeatures.updateAppearances(SpoutFeatures.java:154)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:188)
at com.massivecraft.factions.FPlayer.resetFactionData(FPlayer.java:194)
at com.massivecraft.factions.FPlayers.clean(FPlayers.java:45)
<repeat>
2012-01-07 15:56:17 -06:00
Olof Larsson
f0627017b5
Found a bug I did NOT FIX.
2012-01-04 00:30:07 +01:00
Olof Larsson
81d24ecbc4
Leaders can now not be kicked by their officers. Improved leader command.
2011-12-23 01:13:55 +01:00
Olof Larsson
3dc70e82d9
Unused imports cause warings in eclipse.
2011-12-18 22:47:48 +01:00
Brettflan
c02c5702b4
Added soil to the default "materialsEditOnInteract" setting, so people who aren't allowed to build in a territory won't be able to trample crops in it (soil trampling is handled as an Interact event, for whatever reason)
...
For servers with existing conf.json files, you can use this command to update them: /f config materialsEditOnInteract SOIL
2011-12-18 08:28:28 -06:00
Brettflan
6ea54cb7ac
When a faction leader is kicked from his faction for whatever reason (not logging in for too long, a server admin running the /f kick command on him, the player being banned from server), another player will now be promoted to faction leader in his place. If the faction has at least one officer, one of them will be chosen. Otherwise, a normal member will be promoted. If the faction leader was the last/only member, the faction will of course be disbanded.
...
Also, players being kicked due to inactivity is now logged.
2011-12-18 07:50:41 -06:00
Brettflan
bbc7c48408
Added new conf.json setting "powerPlayerStarting" (default 0.0) for the power level which new players will now start at; previously new players would start with max power, now it's configurable
2011-12-18 03:05:22 -06:00
Brettflan
07e2721ccd
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-12-18 02:38:09 -06:00
Brettflan
accf718120
New conf.json setting "removePlayerDataWhenBanned" (default true), which can be disabled to prevent Factions from deleting player data for players when they are banned from the server
2011-12-18 02:37:40 -06:00
Olof Larsson
0bbb7ddfdd
Merge pull request #61 from sp1ky/master
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Power regeneration rate increase as power decreases
2011-12-16 02:41:05 -08:00
Brettflan
e19b16931d
Color tags shouldn't work in descriptions any more; no more purple "[SERVER]" description messages to impersonate the console
2011-12-16 04:21:21 -06:00
Brettflan
064abfe16c
Added MagmaCube to monster list
2011-12-16 00:27:08 -06:00
Brettflan
a8ed55c215
fix for Spout faction labels not updating for players who have /f map on
2011-12-15 23:50:37 -06:00
Brettflan
f1114848ff
fix for Spout's questionable new "no default height" warning for variable-sized text labels
...
also updated Bukkit lib
2011-12-15 23:48:15 -06:00
Olof Larsson
1e1925b43e
Performance boost? And fixed capi integration once again.
2011-12-16 00:19:01 +01:00
Olof Larsson
2c5a8872f2
Fixed capi integration
2011-12-15 16:49:47 +01:00
Olof Larsson
e9c8988ec6
Fix for containers
2011-12-04 22:48:30 +01:00
Olof Larsson
d9bfd7d38b
Protecting noteblocks and blocking warp command from enemy territory.
2011-12-04 19:49:50 +01:00
Olof Larsson
8661672f14
Adding jukebox as a container.
2011-12-03 22:30:49 +01:00
Harry Jeffery
5bf3161cf0
Added chat spy feature for admins
2011-11-29 22:40:16 +00:00
sp1ky
486fce400f
Power regeneration rate increase as power decreases
2011-11-28 23:24:46 +00:00
Olof Larsson
3d929138a5
Removed debug output.
2011-11-27 23:52:15 +01:00
Olof Larsson
87e7dd52d7
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-11-27 23:13:58 +01:00
Olof Larsson
b4ea5228ec
Backwards compat for Dynmap-Factions
2011-11-27 23:13:43 +01:00
Olof Larsson
5db20e9625
Added radius claim
2011-11-27 22:47:40 +01:00
Brettflan
72d5a8ea59
Added new 1.0 monsters; still missing magma cube mob, which isn't in Bukkit CreatureTypes yet
2011-11-27 13:03:16 -06:00
Olof Larsson
bf2ff7f0ed
Allies can build per default.
2011-11-27 19:21:24 +01:00
Olof Larsson
5b64a62f6b
Added protection to cauldron and brewingstand. Updated bukkit library.
2011-11-27 19:18:00 +01:00
Olof Larsson
907492e8f7
MassiveCraftCore update
2011-11-25 21:09:03 +01:00
Olof Larsson
686986eeb9
Fixes to the show command.
2011-11-24 16:53:59 +01:00
Olof Larsson
fc6bfcf061
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-11-24 16:27:23 +01:00
Olof Larsson
e935a56ff9
New SeeChunk command and cleanup of the show command.
2011-11-24 16:27:14 +01:00
Brettflan
101aa8cabe
Hopefully fix a couple of economy integration problems
2011-11-23 00:11:30 -06:00
Brettflan
047a03af44
Modified description change message from being purple to yellow, to prevent exploit of color to spoof official server messages
2011-11-11 13:27:04 -06:00
Brettflan
95bdac3d86
Fix for command payment and land claiming/unclaiming payments not checking if faction banks are actually enabled, but instead only checking the individual bank-related settings; Fix for command costs being charged incorrectly based on "land costs" setting
2011-11-11 13:10:18 -06:00
Brettflan
e390c67bde
formatting
2011-11-06 15:29:14 -06:00
Brettflan
dedb282498
Fix for minor NPE causes by null player when updating Spout-based appearances
...
also updated Spout lib
2011-11-06 15:27:18 -06:00
Olof Larsson
c43d34af79
Fix the nofaction wilderness invuln bug.
2011-11-06 09:20:03 +01:00
Olof Larsson
da15de2b52
moderator -> officer rename in messages in the officer command.
2011-11-06 09:12:38 +01:00
Olof Larsson
9c678965be
The special factions must be closed.
2011-11-05 11:15:37 +01:00
Brettflan
d614dec781
Fix for faction chat referring to all speakers as "you"
...
Fix for faction account being null from Register and triggering NPE with some economy plugins
Updated Register lib
2011-10-27 08:48:14 -05:00
Olof Larsson
7ab784f02e
Another reason to be saved
2011-10-26 14:50:34 +02:00
Olof Larsson
f76311c492
Claiming now works again :P
2011-10-25 22:18:54 +02:00
Olof Larsson
72db45e45e
Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D /
2011-10-25 21:18:08 +02:00
Olof Larsson
57c4b70dad
Merge with master
2011-10-25 17:52:14 +02:00
Olof Larsson
ee59a904a0
Removed line from help
2011-10-25 17:49:52 +02:00
Brettflan
d44ccda211
autoclaim will now cancel beforehand if player isn't able to claim land for the specified faction
2011-10-25 01:27:58 -05:00
Olof Larsson
451d9570e4
The friendlyfire flag now works
2011-10-24 14:54:37 +02:00
Olof Larsson
8eec55e37e
asdf
2011-10-24 13:02:48 +02:00
Olof Larsson
5f437b1862
Changed permission view. Bank withdraw permission in the works
2011-10-24 11:56:41 +02:00
Olof Larsson
99e8acd79f
Streamlined the faction arg descriptores
2011-10-24 11:11:53 +02:00
Olof Larsson
0c46809952
Some refactoring and better messages
2011-10-24 11:07:06 +02:00
Olof Larsson
bb5a676430
Changes to the ascii map and minor tweaking
2011-10-24 09:28:08 +02:00
Olof Larsson
1ec7842ed4
Removed the strange usage of selective saving and implemented a good simple one.
2011-10-24 03:15:08 +02:00
Olof Larsson
074be07510
Some dead code elimination
2011-10-24 03:02:25 +02:00
Olof Larsson
46161f61db
Started to implement special faction behavior
2011-10-24 02:33:30 +02:00
Olof Larsson
e3821a8d4e
REMOVED owned plots
2011-10-24 01:37:51 +02:00
Olof Larsson
958a1e0d9f
Working permdelta parser
2011-10-23 23:38:26 +02:00
Olof Larsson
371261a07f
Working on the faction perms as well now
2011-10-23 23:17:02 +02:00
Olof Larsson
21783ef9d4
Woop
2011-10-23 22:08:57 +02:00
Olof Larsson
ac6870b770
Merge with master
2011-10-23 20:53:56 +02:00
Olof Larsson
98c5230655
Wheeerp
2011-10-23 20:50:49 +02:00
Brettflan
136b69b07f
Swapping money commands back to using EconomyParticipator instead of Faction/FPlayer
2011-10-23 13:14:51 -05:00
Brettflan
f8f3704cd4
Additional logging, with new conf.json settings to enable/disable logging of specific events:
...
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 12:50:02 -05:00
Olof Larsson
842844969b
Merged Relation and Role into one enum
2011-10-23 17:55:53 +02:00
Brettflan
46cae5a664
Updating help info a bit
2011-10-23 10:41:47 -05:00
Olof Larsson
e6ff84ad9a
Merge branch 'master' into seven
2011-10-23 17:31:30 +02:00
Olof Larsson
d280f9409d
In the middle of refactoring to merged role and relation as one enum
2011-10-23 17:30:41 +02:00
Brettflan
83f690c9c5
Fix for unclaimall command not working if Economy was disabled
2011-10-23 10:04:36 -05:00
Brettflan
9710ec911e
Further improved safe zone and war zone auto-rename process courtesy of Olof
2011-10-23 09:36:37 -05:00
Brettflan
2e34079a8e
Fix for nonworking war zone and safe zone renaming
2011-10-23 09:11:37 -05:00
Brettflan
3e8faad156
Updated Spout features to improve consistency (of code, and of displayed information)
2011-10-23 09:03:28 -05:00
Brettflan
a9b1aad956
Existing safe zones and war zones are now renamed to remove the extra " " if they have it, mainly for better /f claim compatibility but also to comply with the modified default names
2011-10-23 08:12:09 -05:00
Olof Larsson
4f7fd6dd96
Possibly solved the faction creation issue. Changed the best id match to something more reasonable
2011-10-23 12:07:20 +02:00
Olof Larsson
32624e0339
Fixing a string format error and possibly solving a money rights issue
2011-10-23 02:43:25 +02:00
Olof Larsson
2ac96f4278
Added a permanent power command
2011-10-22 18:12:15 +02:00
Olof Larsson
7ebed6db9c
Improving the faction tag matching
2011-10-22 17:42:13 +02:00
Olof Larsson
75cd9b5e18
Indentation fixes and comment cleanup
2011-10-22 17:18:44 +02:00
Olof Larsson
a78a4dff98
Managed to get rid of some commands. This needs to be rethought even more though.
2011-10-22 17:03:49 +02:00
Olof Larsson
45d6a6628a
Claim command refactoring in progress.
2011-10-22 16:00:24 +02:00
Olof Larsson
5bf38ab0aa
Adding match mode for id search to MassiveCraftCore and improving the faction argument readers.
2011-10-22 14:39:01 +02:00
Olof Larsson
e6d45a6aa2
Spout overlay support is missing for the new relation coloring. Otherwise done.
2011-10-21 20:08:54 +02:00
Olof Larsson
89b53a577a
Missed one
2011-10-21 19:23:05 +02:00
Olof Larsson
46f5849f9f
Moving over to the use of describeTo.
2011-10-21 19:20:33 +02:00
Olof Larsson
51161bbb55
Adding a couple of admin bypass commands.
2011-10-21 18:20:31 +02:00
Olof Larsson
f42fb8e8bf
Removing some old code and try to read colors in the listeners.
2011-10-21 18:14:04 +02:00
Brettflan
38e128010c
Fix for /f permanent and /f peaceful commands giving an NPE if run from console
...
Fix for rare NPE when Spout territory info update is run and affected player disconnects at precisely that moment
Clarified "cannot attack neutral faction" messages to indicate enemy status is needed
Updated Bukkit lib to correspond with CB 1337
2011-10-20 18:08:55 -05:00
Brettflan
e3284a5ee1
Fix for /f money command not being shown in help, and some other minor cleanup
2011-10-16 09:11:29 -05:00
Brettflan
0b04c95990
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-16 08:26:09 -05:00
Brettflan
1c02b35193
Fix for "allianceChatFormat" not actually being used, updated default format for it
2011-10-16 08:25:56 -05:00
Olof Larsson
aad9819ae9
herp
2011-10-16 12:12:49 +02:00
Olof Larsson
3d33088f47
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-16 11:58:21 +02:00
Brettflan
f5450886f1
Fix for Bukkit "unknown command" error when using console commands
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handling for extra commas in "baseCommandAliases" in conf.json adding null values
2011-10-16 04:02:29 -05:00
Brettflan
61bd37c99b
A bit of command help menu cleanup
2011-10-15 12:46:44 -05:00
Brettflan
3981ca4dde
Added fence gates to default "territoryProtectedMaterials" list.
...
Existing users should run these commands to add it to an existing config, if desired:
/f config territoryProtectedMaterials FENCE_GATE
/f config territoryProtectedMaterialsWhenOffline FENCE_GATE
Also changed first letter of "canLeaveWithNegativePower" setting to lowercase, to fit with Java standards. If you had previously changed this setting to false, you'll need to do so again.
2011-10-15 12:46:09 -05:00
Olof Larsson
3de70b6db8
Changes to the default configuration
2011-10-14 23:45:39 +02:00
Olof Larsson
04074bc2b4
Minor changes
2011-10-14 15:40:03 +02:00
Olof Larsson
00f6f4ab05
Support for the CAPI plugin.
2011-10-14 15:03:23 +02:00
Olof Larsson
3967579884
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-13 22:49:52 +02:00
Olof Larsson
618c5fceed
Fixed a bug with the smoke effect for the faction home and one NPE.
2011-10-13 22:49:41 +02:00
Brettflan
358186764d
Territory owner list was not being shown to people who aren't running the Spoutcraft client, when Spout was hooked... fixed
2011-10-13 14:30:47 -05:00
Brettflan
d7a2a88f95
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-13 14:10:04 -05:00
Brettflan
1a38007d64
With Spout, the territory indicator now also has an ownership indicator below it (but only if the current territory has any owners set), and a larger centered territory notice below which goes away after a couple of seconds.
...
These effectively replace the related chat notices if enabled.
Also, updated libs.
2011-10-13 14:09:47 -05:00
Olof Larsson
88fe43d600
Using PEX 1.15 and only as superpermsmanager to allow for use of the parent permission. Also changed the handling of money on faction leave as last player.
2011-10-13 19:47:37 +02:00
Olof Larsson
98260c75de
Bugfixes and awesome probably complete money commands.
2011-10-13 16:07:07 +02:00
Olof Larsson
0888e027ad
Econ messages improved. All money commands is now under the money parent command.
2011-10-13 14:41:07 +02:00
Olof Larsson
0039370f05
Some effect for the f home teleport command
2011-10-13 12:17:23 +02:00
Brettflan
73ea2b75e0
Spout name-over-head modification seems to bug out for players viewing themselves, their name ends up over the head of some other mob in the world... so, it now skips doing that when viewer = viewed. Capes thankfully don't have the same problem, though a caped creeper might actually look pretty cool.
2011-10-13 04:23:00 -05:00
Brettflan
4ec086e4fa
Fix for faction creation sometimes causing an NPE; hopefully a fix for the cause of the null value as well, from an ID clash in the entity collection of factions
...
Fix for disband command causing an NPE if run from the console
Additionally, disband command use is now logged
2011-10-13 04:10:29 -05:00
Brettflan
cace4aa955
Fix for faction not being disbanded properly when last player leaves
...
Fix for some NoClassDefFoundErrors when Register plugin isn't present and certain economy functions are used
2011-10-12 23:44:59 -05:00
Brettflan
329cef6465
Fix for messed up ownership protection handling in regards to ally/enemy status
...
In the process, removed the separate painting handling and made it use the standard block place/destroy checking routine, and otherwise cleaned up the related code a bit
2011-10-12 22:31:18 -05:00
Olof Larsson
f575ad6bc0
Factions are not removed properly... this needs to be sorted out before release
2011-10-12 21:54:38 +02:00
Olof Larsson
f25daa228a
Some of the bugs are fixed.
2011-10-12 18:48:47 +02:00
Olof Larsson
2566edfd8c
Merged some changes
2011-10-12 17:28:00 +02:00
Olof Larsson
b202acb685
Almost finished money refactoring
2011-10-12 17:25:01 +02:00
Brettflan
0326a6e938
Fixed ownerlist command (though not sure just why it was failing as written, I need to investigate further), working on restructuring and fixing ownership handling for block placement/destruction/interaction/usage. Will finish that up in the next day or two.
2011-10-11 20:14:59 -05:00
Olof Larsson
b0e31eb837
Supressed warnings in eclipse
2011-10-11 13:03:33 +02:00
Olof Larsson
6ab7e10d1f
Merge branch 'master' of github.com:MassiveCraft/Factions
2011-10-11 13:01:12 +02:00
Olof Larsson
d07639e7ee
Added a register event convenience method
2011-10-11 13:00:53 +02:00
Brettflan
1d8e06796f
fix for /f config not working due to extra blank required parameter
2011-10-10 21:46:59 -05:00
Brettflan
f5190db257
Moved some Spout code out to a separate listener, for slightly better organization and more importantly to prevent NoClassDefFoundErrors on servers not running Spout
...
The text scale (size) can now be set for the territory display using conf.json setting "spoutTerritoryDisplaySize" (default 1.0), and "spoutTerritoryDisplayShowDescription" (default true) can be disabled to have only the faction tag/name displayed and not the description as well
2011-10-10 21:09:58 -05:00
Brettflan
7d85a478a8
Update to allow the project to compile in Netbeans, as per:
...
http://stackoverflow.com/questions/314572/bug-in-eclipse-compiler-or-in-javac
Also added license files, for building into JAR file
2011-10-10 20:48:23 -05:00
Olof Larsson
7b5124529a
Added some extra blocked commands
2011-10-10 22:45:15 +02:00
Olof Larsson
80d132af70
Added forgotten type adapters.
2011-10-10 14:21:22 +02:00
Olof Larsson
1d44aa0c9c
Renamed sendMessageParsed to msg
2011-10-10 13:40:24 +02:00
Olof Larsson
aceeea8b0e
Fixed better color handling system
2011-10-10 13:31:25 +02:00
Olof Larsson
e402797c54
Removing the small ugly language file
2011-10-10 01:59:36 +02:00
Olof Larsson
27c45bf7f3
Fixed who command and detatched the argument reading a bit.
2011-10-10 01:43:21 +02:00
Olof Larsson
3cc7766fa7
Some bugs fixed.
2011-10-10 01:21:05 +02:00
Olof Larsson
a5c8e2de49
glerp
2011-10-09 21:57:43 +02:00
Olof Larsson
3cdd5764d3
derp
2011-10-09 20:10:19 +02:00
Olof Larsson
a0c8fd8d7d
herp...
2011-10-09 18:35:39 +02:00
Olof Larsson
10f535e637
Halfway through refactoring of commands and permissions
2011-10-09 14:53:38 +02:00