Olof Larsson
d2e261a275
Get rid of old CB refference trick to get creature type.
2013-04-10 09:44:15 +02:00
Olof Larsson
936c28d5a9
Move all in the struct package to main package.
2013-04-09 13:24:55 +02:00
Olof Larsson
a726e1c49f
Rename FPlayers --> FPlayerColl
2013-04-09 13:22:23 +02:00
Olof Larsson
1b0c0a4b72
Rename Conf --> ConfServer.
2013-04-09 13:15:25 +02:00
Olof Larsson
c8870d10d4
MCorify the MPlugin class Factions slightly.
2013-04-09 13:12:13 +02:00
Olof Larsson
c88847bd3e
Rename P --> Factions.
2013-04-09 13:00:09 +02:00
Olof Larsson
8a4b26cbd9
Rename Factions --> FactionColl
2013-04-09 12:58:39 +02:00
ÆtherSurfer
2f883455ee
Land Reward Task up and running.
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Conflicts:
src/com/massivecraft/factions/Conf.java
src/com/massivecraft/factions/listeners/FactionsPlayerListener.java
2012-12-01 14:23:49 -05:00
ÆtherSurfer
ca219a1fb2
Reward faction members with money every day for every plot they control divided among all the players in the faction
2012-12-01 14:16:29 -05:00
Olof Larsson
a0a163056d
Now using automated help. Fixed SeeChunk issues.
2012-05-09 05:56:37 +02:00
Olof Larsson
1459c9c057
Reworked chat completely. Added Herochat integration. New tag-parsing system. Non-monitor-breaking relation colored chat.
2012-05-02 04:45:10 +02:00
Olof Larsson
3eed72783b
Added a healthbar feature :)
2012-03-25 21:07:11 +02:00
Brettflan
d8a39140fc
Faction homes should no longer be lost if their target world isn't already loaded when Factions loads at server startup. This is done using a new lazy-load Location container class which only initializes the Location when it's actually needed.
2012-03-14 13:06:38 -05:00
Brettflan
fd8ca30af6
(donington) Fixes for compiler warnings & minor .gitignore enhancement, completed the last of the creatureType/entityType renaming (a few imports and functions)
2012-03-13 08:43:45 -05:00
Brettflan
18b10ce8f9
Cleaning sweep, mainly for various stray "4 spaces" indentions to tabs
2012-03-13 08:27:03 -05:00
Brettflan
2856411594
Remake of radius claim method. It now starts in the current chunk and spirals outward, in a repeating task designed to keep from overloading the server. The old method tried to put together a list of chunks, and then tried to claim them immediately starting from one corner of the overall area.
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New setting "radiusClaimFailureLimit" (default 9). If claims are unsuccessful that many times in a row during a radius claim, the task will cancel out. There is no longer a limit to the specified radius since the process should no longer cause major server stress, and due to the process canceling out after several failures as just described.
Added some new methods to FLocation to quickly convert between block/chunk/region positions, and rewrote the FLocation hashCode() method to make it faster.
2012-03-13 05:54:48 -05:00
Brettflan
de3c7436fe
"autoLeaveAfterDaysOfInactivity" routine now runs only once every few minutes instead of running every time a player logs in. New setting "autoLeaveRoutineRunsEveryXMinutes" (default 5 minutes) to determine just how often the routine is run.
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The routine is also slightly more careful about how it calculates how long a player has been offline.
2012-02-26 16:55:58 -06:00
Olof Larsson
92116bc929
Fix some warnings in Eclipse
2012-02-22 19:08:17 +01:00
Olof Larsson
fafad0f590
Improved the seechunk command.
2012-01-28 19:49:01 +01:00
Brettflan
bc40f3b751
Server admins can now promote or demote any member of any faction to/from faction leader or officer using the existing /f leader and /f officer commands, with two new permissions added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
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Also, a couple more minor bugfixes are included for /f home payment giving the wrong message, player/faction descriptions being wrong for console messages, and potential NPE in new faction leader promotion routine if faction was permanent with no current leader.
New permissions:
factions.leader.any - allows use of /f leader on any player in any faction
factions officer.any - allows use of /f officer on any player in any faction
factions.join.any - allows player to join any faction, bypassing invitation process for closed factions (the same as players with /f bypass enabled can do)
2012-01-18 06:01:50 -06:00
Brettflan
2a9b475012
Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
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Vault: http://dev.bukkit.org/server-mods/vault/
Note: for proper faction bank support, if you're using iCo5 or EssentialsEco, I recommend waiting for Vault 1.2.5 to be released which addresses faction account creation issues related to those.
2012-01-16 19:38:14 -06:00
Brettflan
78a62bc25c
Updated /f map compass to use new official north
2012-01-11 18:19:31 -06:00
Olof Larsson
72db45e45e
Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D /
2011-10-25 21:18:08 +02:00
Olof Larsson
8eec55e37e
asdf
2011-10-24 13:02:48 +02:00
Olof Larsson
0c46809952
Some refactoring and better messages
2011-10-24 11:07:06 +02:00
Olof Larsson
bb5a676430
Changes to the ascii map and minor tweaking
2011-10-24 09:28:08 +02:00
Olof Larsson
46161f61db
Started to implement special faction behavior
2011-10-24 02:33:30 +02:00
Olof Larsson
21783ef9d4
Woop
2011-10-23 22:08:57 +02:00
Olof Larsson
98c5230655
Wheeerp
2011-10-23 20:50:49 +02:00
Olof Larsson
842844969b
Merged Relation and Role into one enum
2011-10-23 17:55:53 +02:00
Olof Larsson
d280f9409d
In the middle of refactoring to merged role and relation as one enum
2011-10-23 17:30:41 +02:00
Olof Larsson
7ebed6db9c
Improving the faction tag matching
2011-10-22 17:42:13 +02:00
Olof Larsson
a78a4dff98
Managed to get rid of some commands. This needs to be rethought even more though.
2011-10-22 17:03:49 +02:00
Olof Larsson
45d6a6628a
Claim command refactoring in progress.
2011-10-22 16:00:24 +02:00
Olof Larsson
e6d45a6aa2
Spout overlay support is missing for the new relation coloring. Otherwise done.
2011-10-21 20:08:54 +02:00
Olof Larsson
46f5849f9f
Moving over to the use of describeTo.
2011-10-21 19:20:33 +02:00
Olof Larsson
618c5fceed
Fixed a bug with the smoke effect for the faction home and one NPE.
2011-10-13 22:49:41 +02:00
Olof Larsson
f25daa228a
Some of the bugs are fixed.
2011-10-12 18:48:47 +02:00
Olof Larsson
b202acb685
Almost finished money refactoring
2011-10-12 17:25:01 +02:00
Olof Larsson
3cc7766fa7
Some bugs fixed.
2011-10-10 01:21:05 +02:00
Olof Larsson
227d54dc5f
Converting the command structure
2011-10-08 23:22:02 +02:00
Olof Larsson
0ce9cce9d3
In progress: Using MassiveCraftCore and Allman indentation style and minor refactoring.
2011-10-08 22:03:44 +02:00
Brettflan
409f98e1e6
Changed ownership mapping from HashMap to ConcurrentHashMap to hopefully take care of reported ConcurrentModificicationException error; bugfix for faction admin not being able to bypass ownership if "ownedAreaModeratorsBypass" was set
2011-08-22 15:13:12 -05:00
Brettflan
508f953ce9
Faction admins can now mark already claimed areas as owned by specific faction members. Ownership can include multiple members. New command /f owner *[player name], to set/remove ownership. This command is only available to the faction admin and optionally the faction moderators. If no player name is specified, it will either set ownership to the player running the command (if no owner is currently set) or completely clear ownership of the territory. New command /f ownerlist, to view a list of owners for the current area. Only works inside your own faction's territory. New conf.json options "ownedAreasEnabled", "ownedAreasModeratorsCanSet", "ownedAreaModeratorsBypass", "ownedAreaDenyBuild", "ownedAreaProtectMaterials", and "ownedAreaDenyUseage" (all defaulting to true) to determine whether faction moderators can set or bypass ownership (faction admin always can), and what sort of protection these owned areas have against normal members of the faction (members other than the owner(s), faction admin, and probably faction moderators). New conf.json option "ownedAreasLimitPerFaction" to limit how many owned areas can be set. New permission node "factions.ownershipBypass" which allows a player to bypass ownership protection, but only within the person's own faction.
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various little tweaks and improvements to other code
moderate speed boost to FLocation code
made commandDisable permissions work for any command alias of a command, instead of just the first one
2011-07-30 20:17:00 -05:00
Olof Larsson
ee0fc3b47b
space to tabs
2011-07-27 23:03:16 +02:00
Olof Larsson
6e9fd72612
Soon to be used JarLoader.
2011-07-27 22:56:45 +02:00
Olof Larsson
8aefae5679
changed namespace to com.massivecraft
2011-07-18 22:06:02 +02:00