Minor ReadMe.md update

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Arnaud G. GIBERT 2021-05-07 19:42:33 +02:00
parent 2049a96542
commit d0162730fb

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@ -41,14 +41,14 @@ This Quake Version is for Minecraft Spigot 1.16.5.
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## How to install ( Depended WorldEdit / Softdepended Vault ): ## How to install ( Depended WorldEdit / Softdepended Vault ):
* Download the plugin. * Download the plugin;
* Stop the Server. * Stop the Server;
* Place it in the plugin folder (plugins/). * Place it in the plugin folder (plugins/).
* Restart/Reload the server again (for create new files). * Restart/Reload the server again (for create new files);
* change config file. * Change config files;
* Restart the server again. * Restart the server again;
* Create new world with your arena (You need a Multi-World plugin like Multiverse) (optionally). * Create new world with your arena (You need a Multi-World plugin like Multiverse) (optionally);
* Enjoy. * Enjoy!
## How to use: ( ignore the [] , it's mark placeholder ) ## How to use: ( ignore the [] , it's mark placeholder )
**Create an Arena** **Create an Arena**
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* Do /quake addspawn [Arena name] [Read | Blue (Only for team arena)] - in the Arena, to add a randoms spawn of the Arena. (Do this many time of you want !) * Do /quake addspawn [Arena name] [Read | Blue (Only for team arena)] - in the Arena, to add a randoms spawn of the Arena. (Do this many time of you want !)
* Do /quake save [Arena name] - to save the config of the Arena. Enjoy! * Do /quake save [Arena name] - to save the config of the Arena. Enjoy!
* Do /quake setlobbyspawn - to add a spawn at the end of the game (more than one can be defined).
* Define a lobby wall with WorldEdit : A Wall of Signs
* Do /quake addlobbywall - to define the WorldEdit region as a Lobby wall (more than one can be defined).
* Define a lobby area with WorldEdit. * Define a lobby area with WorldEdit.
* Do /quake addlobbyarea - to define the WorldEdit region as a Lobby area (more than one can be defined). * Do /quake addlobbyarea - to define the WorldEdit region as a Lobby area (more than one can be defined).
* Define a lobby wall with WorldEdit : A Wall of Signs
* Do /quake addlobbywall - to define the WorldEdit region as a Lobby wall (more than one can be defined).
* Do /quake setlobbyspawn - to add a spawn at the end of the game (more than one can be defined).
**New Lobby System **New Lobby System
Warning, the release 3.5.0 break the "lobby.yml" file format. You will have to redefine the lobby wall... Warning, the release 3.5.0 break the "lobby.yml" file format: you will have to redefine the lobby wall...
[Read this Page](https://github.com/Bl4ckSkull666/Quake---The-Gun-Game/wiki/Lobby-system) [Read this Page](https://github.com/Bl4ckSkull666/Quake---The-Gun-Game/wiki/Lobby-system)