Commit Graph

711 Commits

Author SHA1 Message Date
Olof Larsson
a726e1c49f Rename FPlayers --> FPlayerColl 2013-04-09 13:22:23 +02:00
Olof Larsson
e3d6a4ec8e Put instance and construct logic in the top of ConfServer. 2013-04-09 13:18:05 +02:00
Olof Larsson
1b0c0a4b72 Rename Conf --> ConfServer. 2013-04-09 13:15:25 +02:00
Olof Larsson
c8870d10d4 MCorify the MPlugin class Factions slightly. 2013-04-09 13:12:13 +02:00
Olof Larsson
ecefb44d10 Remove CAPI integration since that plugin is abandoned. 2013-04-09 13:03:47 +02:00
Olof Larsson
f119fbb6f6 Remove old Essentials chat integration features. 2013-04-09 13:02:40 +02:00
Olof Larsson
c88847bd3e Rename P --> Factions. 2013-04-09 13:00:09 +02:00
Olof Larsson
8a4b26cbd9 Rename Factions --> FactionColl 2013-04-09 12:58:39 +02:00
Olof Larsson
ff4b85fcf4 Add in comment sepparators like in other MCore based plugins. 2013-04-09 12:57:33 +02:00
Olof Larsson
971d2004f2 Renaming Permission --> Perm and moving to main package. 2013-04-09 12:56:29 +02:00
Olof Larsson
b9eab5aad5 Updating version to 2.0.0_dev. 2013-04-09 12:55:21 +02:00
Brettflan
4e6c12d995 New permission factions.claim.radius (granted to all players by default), which is now required in order to specify a radius with the claim command. 2013-01-29 19:21:33 -06:00
Brettflan
15024bf880 Added missing new permissions, and minor cleanup; switched Rel enum values back to previous values, for the sake of other plugins which might check against the actual enum value (for better compatibility with both 1.6.x and 1.7.x+ versions)
IMPORTANT NOTE:
Existing plugin users who are upgrading to this version will likely need to grant default permissions for recruits, like so:
f config factionPermDefaults door recruit
f config factionPermDefaults button recruit
f config factionPermDefaults lever recruit
f config factionPermDefaults build recruit
2013-01-26 20:38:04 -06:00
Brett Flannigan
5da296e8ca Merge pull request #207 from jastice/recruit-pr
Add recruit role for factions
2013-01-26 18:25:03 -08:00
Brettflan
8fdd07b08f minor cleanup; made econLandReward default to 0, disabled 2013-01-26 19:59:00 -06:00
Brett Flannigan
204c78886f Merge pull request #193 from AEtherSurfer/land_reward
Land reward
2013-01-26 17:54:09 -08:00
Justin Kaeser
4743c1821a Add recruit role for factions
The recruit role's goal is to enable factions to invite new members without being afraid of getting griefed instantly.

Adds a configuration option "factionRankDefault" for default rank of newly joined faction members. By default this is RECRUIT, but it can be set to any supported rank.

Adds the /f promote and /f demote commands, which leaders and officers can use to increase or decrease the rank of a faction member by one level, up to officer, or down to recruit.
This version of the recruit feature preserves the /f officer command for backward compatibility.
2013-01-06 21:44:29 +01:00
Brett Flannigan
755a957b12 Merge pull request #200 from blha303/master
Closed a possible resource leak (in currently unused code), updated README.md to point to DBO instead of Github's deprecated downloads section
2013-01-04 08:11:29 -08:00
Brett Flannigan
04d808e54d Merge pull request #201 from jastice/econfix
Handle EconomyResponse objects from Vault on all transactions.
2013-01-04 07:48:10 -08:00
Brettflan
21409a05bb tiny performance optimization to last commit 2013-01-04 09:13:27 -06:00
Brettflan
fb2a5a9a44 Update to our obsidian generator exploit prevention code (via config option "handleExploitObsidianGenerators") to address newer method involving tripwire strings instead of redstone 2013-01-04 09:06:56 -06:00
Olof Larsson
5531f77feb Restructure plugin.yml 2013-01-03 08:34:07 +01:00
Olof Larsson
16c69d67cd Use the standard Bukkit command handling system.
Doing so will remove the possiblility for dynamic command alias assignment but makes factions compatible with all other
plugins doing stuff like blocking commands from being used (AntiGuest, NoCheatPlus, War etc) and plugins that log command
useage (Hawkeye etc).
2013-01-03 08:23:46 +01:00
Justin Kaeser
e57e9b7105 Handle EconomyResponse objects from Vault on all transactions.
Vault's EconomyResponse was ignored for some cases, such as money transfers and deposits.
This would cause money to get lost if a transfer failed. This change refunds the initiatior of a transfer and notifies them of the failure.

Failing transfers can happen often when using economy plugins based on physical currency, such as Gringotts,
for example when no space is available in an account.
2012-12-28 23:46:32 +01:00
Steven Smith
d9ca9c62cb Closed a possible resource leak, updated README.md to point to DBO instead of Github's deprecated downloads section 2012-12-28 04:54:13 +08:00
Brettflan
31faf605dc Release 1.8.0
and sneaking in a typo fix
2012-12-19 06:43:25 -06:00
Brettflan
657305a5fe fix imports for new PowerLossEvent 2012-12-19 06:15:31 -06:00
Brett Flannigan
0948800678 Merge pull request #197 from alkarinv/master
Added a new Factions event for power loss
2012-12-19 03:41:41 -08:00
alkarin
efcf97d375 Fix for PowerLossEvent Messages 2012-12-17 11:43:57 -06:00
alkarin
6eb23a200e Fix for PowerLossEvent Messages 2012-12-17 11:34:19 -06:00
alkarin
1f5dc830be Added a new Factions event for power loss named PowerLossEvent.
PowerLossEvent happens after each player death
2012-12-17 10:10:13 -06:00
Brettflan
640c96c828 update craftbukkit lib to fix CB dev build breaking EntityChangeBlockEvent, and add "b" to version for recompile
Simply recompiling with new CB lib fixes the EntityChangeBlockEvent error, and new compile is thankfully backwards compatible with older CB versions
2012-12-05 21:12:51 -06:00
ÆtherSurfer
2f883455ee Land Reward Task up and running.
Conflicts:
	src/com/massivecraft/factions/Conf.java
	src/com/massivecraft/factions/listeners/FactionsPlayerListener.java
2012-12-01 14:23:49 -05:00
ÆtherSurfer
ca219a1fb2 Reward faction members with money every day for every plot they control divided among all the players in the faction 2012-12-01 14:16:29 -05:00
Brettflan
47f23b93da Release 1.7.9 Beta
Also fix for improper message being sent to person who changes a faction description if "broadcastDescriptionChanges" is disabled
2012-11-30 20:14:32 -06:00
Brettflan
857892738f fix for /f list command throwing an error if an invalid page number was specified (ex. 5 pages available and they run /f list 6) 2012-11-30 19:43:04 -06:00
Brettflan
9c7ed3bf38 Fix for pistons being able to push blocks into protected territory through water or lava 2012-11-11 13:05:58 -06:00
Brettflan
1c8d6919bd New setting "broadcastDescriptionChanges" (default false) which can be enabled to have faction description changes broadcast to everyone on the server. Previously description changes were always broadcast.
Also added witch and wither boss to monster list, missed that for last release.
2012-11-09 18:22:39 -06:00
Brettflan
95289e1411 fix for piston retraction not working if faction doesn't have build rights in its own territory; missed this when fixing the same thing for piston extension recently 2012-11-09 17:47:53 -06:00
Brettflan
5c45ea5ee2 Fix for command prevention routine treating Wilderness areas as neutral faction territory in 1.7 branch 2012-11-09 07:44:46 -06:00
Brettflan
3a68820016 Release 1.7.8 Beta 2012-11-08 01:01:20 -06:00
Olof Larsson
675505e6fd Using PlayerLoginEvent instead of PlayerPreLoginEvent to fix a warning. 2012-11-07 11:39:59 +01:00
Brettflan
2f80787edd Fix for crop trampling and pressure plates not being protected due to bug introduced in recent performance overhaul 2012-11-06 15:01:37 -06:00
Brettflan
b8aaeb1053 Fix for slashless commands triggering errors in CraftBukkit on rare occasions due to being run async 2012-11-06 14:23:17 -06:00
Brettflan
20b359c11a Wither boss second stage will no longer be able to destroy blocks in territory which has explosion protection (explosion faction flag turned off) 2012-11-06 11:58:14 -06:00
Brettflan
174320c278 updated known badPotionEffects to include wither potion 2012-11-06 11:04:08 -06:00
Brettflan
3055e68e86 fix for economy check that made sure player/faction could afford specific commands not working correctly; thanks to spaceemotion for pointing out the problem and fix 2012-11-06 11:01:16 -06:00
Brettflan
a783dc33cf Protect hanging entities (paintings and item frames) from explosions; thanks to Tahkeh for the method 2012-11-06 10:06:37 -06:00
Brettflan
e83ac76b2c Added anvil and beacon to list of list of protected container materials 2012-11-06 10:00:19 -06:00
Brettflan
3e0a68fd6e Performance overhaul sponsored by rockxz3, using his large server's data for reference to help with testing and tuning. Timing numbers below are based on this data set on my test server.
* PlayerMoveEvent performance boost (from 0.047ms to 0.015ms in testing, ~313% as fast): now more thrifty in determining whether player has actually moved between chunks before doing anything else; important since this event triggers extremely quickly
* PlayerInteractEvent performance boost (from 0.068ms to 0.034ms in testing, ~200% as fast): now ignores left-clicks for interaction checks, since in CraftBukkit 1.4 left-clicks no longer open doors or activate buttons/levers/etc.; not as important as above, but still triggers quite often as people are digging or interacting with blocks
* "/f list" command performance boost (from 234ms to 30ms in testing, ~780% as fast): code was getting information for all factions, narrowed it down to only getting info for displayed page range
* "/f show" command performance boost (from 132ms to 28ms in testing, ~470% as fast): tweaked the ally & enemy listing code used
2012-11-06 09:43:27 -06:00