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4348d2c35e9f8379c472a8c8ecaefc0559ff1d35
Factions
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src
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com
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massivecraft
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factions
History
Brettflan
4348d2c35e
Fix for storing player data in factions.json unnecessarily, and FPlayer add/remove methods are now marked as protected
2012-01-28 12:11:12 -06:00
..
adapters
Updated readme, Fixed admin bypass command and corresponding permissions, Swapped colors for ally and truce, added new faction permissions, improved explosion protection and implemented firespread protection, fixed painbuild check order, flags can only be changed by server admins now and implemented type adapters for some enumerations for future changes to be non breaking. That it \:D /
2011-10-25 21:18:08 +02:00
cmd
New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
2012-01-28 11:56:51 -06:00
iface
Economy integration is now handled through Vault instead of Register. You will need to download and install the Vault plugin now if you want to use any Economy-related features. If you're not using the Register plugin for anything other than Factions, it should be safe to remove it from your server.
2012-01-16 19:38:14 -06:00
integration
Fix for Vault economy integration bugging out if the target economy plugin loaded after Factions (really seems like a Vault issue, but we'll work around it)
2012-01-28 05:24:39 -06:00
listeners
merege fix
2012-01-28 17:03:47 +01:00
struct
New command /f powerboost <p|f|player|faction> <name> <#>, which will apply a permanent power bonus/penalty to a specified player or faction. When applied to a player, it will affect their max power and min power. When applied to a faction, it will be applied to current and max power levels. Whether it is a bonus or a penalty depends on whether the number you specify is positive or negative.
2012-01-28 11:56:51 -06:00
util
Server admins can now promote or demote any member of any faction to/from faction leader or officer using the existing /f leader and /f officer commands, with two new permissions added to allow that. A third permission is also added to allow server admins or moderators to join any faction without the need of /f bypass mode.
2012-01-18 06:01:50 -06:00
zcore
Errors loading conf.json are handled better now, allowing Factions to continue on to loading board.json instead of losing it
2012-01-13 05:48:03 -06:00
Board.java
reverting the revert (sorry)
2012-01-28 19:00:13 +01:00
Conf.java
Add optional essentials integration for /f home delay and cooldown (enabled by default).
2012-01-27 22:22:32 +01:00
Faction.java
Fix for storing player data in factions.json unnecessarily, and FPlayer add/remove methods are now marked as protected
2012-01-28 12:11:12 -06:00
Factions.java
Optimization: Factions (as objects) now maintain a list of FPlayers in the faction for faster lookup
2012-01-13 03:46:31 -06:00
FLocation.java
Added radius claim
2011-11-27 22:47:40 +01:00
FPlayer.java
Merge branch 'master' of github.com:MassiveCraft/Factions
2012-01-28 12:02:39 -06:00
FPlayers.java
Workaround fix for half-step placement on existing half-steps not being prevented; it's caused by a CraftBukkit bug:
2012-01-28 03:16:25 -06:00
P.java
Fix for Vault economy integration bugging out if the target economy plugin loaded after Factions (really seems like a Vault issue, but we'll work around it)
2012-01-28 05:24:39 -06:00